[Img] G4M betty in a bad way...
#1

[Image: g4mhit.jpg]


[Image: g4mhit3.jpg]


[Image: g4mhit2.jpg]


[Image: g4mhit4.jpg]

Thanks for all modders for your work !!! Thanks to you because now we have a very nice simulator with a lot a beautiful things !!!! I hope you will like this mates ;o)

Ted
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#2

beautiful sir, btw how'd you get the water like that? Confusedhock:
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#3

Frogman2 Wrote:beautiful sir, btw how'd you get the water like that? Confusedhock:

It is 3D water, activated in Config.ini
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#4

what smoke mod is that?..i need it.
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#5

Beautiful pictures Big Grin
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#6

Hi mates, thanks for your comments ;o)

Frogman2 :

Here is my settings :


[Render_OpenGL]
TexQual=3
TexMipFilter=1
TexCompress=1
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=0
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=1
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=1
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=1
Forest=2
LandShading=2
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=2
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0


You can see as follow setup settings :
[Image: setupil2.jpg]

smallblockhero :

You have this MOD here !!!
http://allaircraftsimulations.com/forum/...18&t=28669

DL Link is here:
(you can see the B25 hit on the pic ;o)
http://ultrapack.il2war.com/index.php?topic=2691
This is:
02. Motor fire smoke
Thanks to: Bender for the main texture, 2ch for the inspiration and HG&P for the other textures from Uranium effects.

I'm also using a nice MOD you will find at SAS :
Landing gear damage MOD
http://www.sas1946.com/main/index.php/topic,7573.0.html
Thanks to: Potenz & Wolfighter & HolyGrail MODS CO.


Hope it will help you to have a nice simulator !!! I'm using an old computer (HP Compaq 8510 P, intel Core 2 Duo, it is already 3 years old;o)

Have a nice day guys !!

Ted
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#7

Impressive pictures!!! Big Grin .
Thanks for your information.
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#8

Wow! Confusedhock: Looks to me like the tail gunners' names were Cheech & Chong... :mrgreen:
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#9

danke
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#10

Quote:Wow! Looks to me like the tail gunners' names were Cheech & Chong...

raflmao 'Up in Smoke'...good one Bearkiller Smile
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#11

No, that bomber crew just has to be british....

Gunner: I say, Sir, we seem to have lots of smoke coming out of the engines

Pilot: Yes, I see it. Thank you Bertie. Carruthers, be a good fellow and check temperatures and pressures will you?

Engineer: Not looking good Sir. We might have a problem.

Pilot: No need to worry. I'll just use these new fangled fire extiuingishing things. Oh bother, where's the button? I saw it yesterday... Aha! That's got it. Firing extinguishers now...

Gunner: Sorry Sir, still trailing lots of smoke.

Pilot. Oh dash it. Squadron Leaders holding a birthday bash this evening and it looks as if I'll miss it.

Navigator: Bad luck there Sir.

Pilot: Oh well, mustn't gripe, eh what? Look, I have an idea. I'm going to fly very, very low, and I want you all to scoop water out of the sea, and we'll put that silly fire out by hand. Get ready. here we go, losing altitude, now...


But we all know that Betty came through okay. The screenies confirm Jesus was at the controls.
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#12

graphics kickass. must get neww PC Big Grin
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