23.04.2011, 09:45
Hello gents,
I've got a problem with the texturing of my map.
I read carefully the tutorial written by kevinp about textures creation, and tried to create one of my own and then to associate it with a "tree mask".
Here are the two files :
First, the texture itself (indexed mode in 1024x1024) ...
... and the file for the trees (gray scale in 512x512).
According to the tutorial, I named them fw_Country3_fields.tga and fw_Country3_fields.tree.tga.
But when I placed the texture within the unlock FMB, I saw that :
There are few trees, and not in the area defined in the mask file.
I guess I did something wrong during the process, but when ? Any idea please ?
I've got a problem with the texturing of my map.
I read carefully the tutorial written by kevinp about textures creation, and tried to create one of my own and then to associate it with a "tree mask".
Here are the two files :
First, the texture itself (indexed mode in 1024x1024) ...
... and the file for the trees (gray scale in 512x512).
According to the tutorial, I named them fw_Country3_fields.tga and fw_Country3_fields.tree.tga.
But when I placed the texture within the unlock FMB, I saw that :
There are few trees, and not in the area defined in the mask file.
I guess I did something wrong during the process, but when ? Any idea please ?