If I might state my opinion about CloD in a picture:
For those of you not familiar with 70's classics, this, my friends, is a BUGGY. :|
But opposite to our new 1C software toy, this VW engined toy was a buggy, but not BUGGY!
It worked fine from the start, was easy to use and easy to maintain.
Quite the opposite of CloD... :oops:
Please don't get me wrong, I really like the game, only my feelings towards it swing between absolute adoration and deepest loathing.
Why?
Pros:
Smashing graphics - I almost feel like being in the 1968 movie classic "Battle of Britain", I do get goosebumps when I look around in my Spit and
turn my head to my six and can actually see the bulks and stringers, modeled in 3D,
smashing effects - line up behind that Do-17, let the Brownings call Fritz and watch actual debris and recognizable AC parts coming your way,
not just some textures, as in 1946,
new physics - I'm not quite sure, still testing, but flying in clouded areas and not-so-nice weather feels different than in 1946 and
smashing new FM's - OK, 1946 was definetely fascinating, but CloD's flying feeling is definetely better. In the past, when I read about the
Hurricane being a "stable gun platform", flying it in 1946 didn't really feel that way, but now, it's like a thick, wooden board up in the air.
Also the general feeling of the AC's feels much more finetuned, the differences between the types are not as harsh in contrast as in 1946.
Cons:
All to early released - allright, allright, I know. I've also been one of those dudes, who yelled out loud: "Release it! Release it!".
But after what I've experienced, Oleg should've been given another 6 months, at least. But as I know it, Ubi "forced" him, if I'm not mistaken.
High system load - now improved by patch, but still needs work. I know someone with an Intel Quad and a GTX295 SLI system who couldn't
run the game properly. Huh? I have a PhenomII, 6x 3,2GHz, GTX570 system and still can't run the game maxed out? Win7 64bit tells me,
my system is a 7 point something regarding performance, so where's the fat man in the eye of the needle, blocking everything?
The latest patch (#3 :roll: ) - Hey, the performance has improved! Woohoo! No more freeze frames over London, still a bit laggy here and there,
but a general boost, for sure. Let's have a go at my new DogFight map with a buddy!
BANG! "Launcher.exe has caused problems and needs to be restarted."
Wot? This is new, haven't had this before, well, let's try again... BANG!
Told my buddy to host and BANG! System restart, game restart and it looked good until I loaded my mission.
All of a sudden his controls weren't reacting as they should (but all settings were unchanged) and when he hosted, I couldn't select any AC.
System restart, game restart, mission loaded and suddenly everything works fine. Until one of us had to respawn... Same probs all over again.
General problems
- like the skin bug.
You can't select your own custom skins and fly with them, unless you create a new mission in FMB and assign your custom skins to the AC's you set.
- like the "Engine Stopping" bug.
On some occasions, I have it regularly on my aforementioned, self-made map, you hop into a DF game, enter your crate, engine is off, so you hit "I"
and all of a sudden it says "Engine Stopping" and nothing happens. Change sides, hop into another AC, start the engine, stop it and then change sides
again and climb into the AC you had selected first and: voilà, the engine starts. :?:
All this and the practically non-existent documentaton make this game a "bad case of loving you", just to quote Robert Palmer.
Hope I didn't bore you too much and wish everyone around the happiest of easter family reunions!