17.01.2012, 19:25
This worked for me.
Install the JSGME into a clean version of 4.11.
The JSGME installer will create a folder and will ask you to name it
something other than MODS. I named mine “JSGME”.
Within this folder create another folder. I named mine “Modact 0.001 Alpha”.
Within that folder paste the contents of ton414's download.
Get it here-http://freeil2modding.free-forum.net/my-...vt864.html
There should be a il2fb.exe, a wrapper.dll, a folder named “FILES”, and a folder named “MODS”.
Open the folder named “FILES” and you will find an RC file. Open it and add the following lines:
@sfs MOUNT up_objects01.sfs
@sfs MOUNT up_objects02.sfs
@sfs MOUNT up_objects03.sfs
@sfs MOUNT up_objects04.sfs
Next go here
--------------------------------------------------------------------------------------------
( Link removed )
No links to SAS, they will not allow links from there to here, so we will not allow links from here to there sorry.
Deutschmark
--------------------------------------------------------------------------------------------
Download all six items.
There should be a folder named “IL-2_#SAS”.
Get into it and find the static.ini inside.
IL-2_#SAS\#SAS\STD\com\maddox\il2\objects\static
Copy and paste the static.ini file into the JSGME folder we created earlier. Allow to overwrite.
JSGME\Modact 0.001 Alfha\MODS\STS\com\maddox\il2\objects\static
There should be four .sfs files.
up_objects01.sfs
up_objects02.sfs
up_objects03.sfs
up_objects04.sfs
Copy and paste these four files into your main IL-2 game folder.
That's it. Now you should be able to use any mod maps (that these sfs files contain the objects for)
in version 4.11.
Install the JSGME into a clean version of 4.11.
The JSGME installer will create a folder and will ask you to name it
something other than MODS. I named mine “JSGME”.
Within this folder create another folder. I named mine “Modact 0.001 Alpha”.
Within that folder paste the contents of ton414's download.
Get it here-http://freeil2modding.free-forum.net/my-...vt864.html
There should be a il2fb.exe, a wrapper.dll, a folder named “FILES”, and a folder named “MODS”.
Open the folder named “FILES” and you will find an RC file. Open it and add the following lines:
@sfs MOUNT up_objects01.sfs
@sfs MOUNT up_objects02.sfs
@sfs MOUNT up_objects03.sfs
@sfs MOUNT up_objects04.sfs
Next go here
--------------------------------------------------------------------------------------------
( Link removed )
No links to SAS, they will not allow links from there to here, so we will not allow links from here to there sorry.
Deutschmark
--------------------------------------------------------------------------------------------
Download all six items.
There should be a folder named “IL-2_#SAS”.
Get into it and find the static.ini inside.
IL-2_#SAS\#SAS\STD\com\maddox\il2\objects\static
Copy and paste the static.ini file into the JSGME folder we created earlier. Allow to overwrite.
JSGME\Modact 0.001 Alfha\MODS\STS\com\maddox\il2\objects\static
There should be four .sfs files.
up_objects01.sfs
up_objects02.sfs
up_objects03.sfs
up_objects04.sfs
Copy and paste these four files into your main IL-2 game folder.
That's it. Now you should be able to use any mod maps (that these sfs files contain the objects for)
in version 4.11.