22.12.2007, 18:15
Hi all,
I am having problems when attempting to run the sound Mod. I am running ver 4.08m on a fresh install. I am using a copy of the original placed in a separate directory and have the sound setting at 44100.
I get the Russian load screen however once it gets to 5% the game always crashes to desktop. I have tried various setting but have had no luck. One thing I have noticed is that when using DirectX mode instead of Open GL I get a wrapper log file which lists some errors.
The text from the log file is as follows (note the errors near the end)....
IL2 DirectX8 Wrapper LogFile.
1C:Multimedia.Dev/Maddox.
=============================
EndLog.
=============================
If anyone can help me out I would appreciate it, I am eager to try out these mods.
Thanks!!
I am having problems when attempting to run the sound Mod. I am running ver 4.08m on a fresh install. I am using a copy of the original placed in a separate directory and have the sound setting at 44100.
I get the Russian load screen however once it gets to 5% the game always crashes to desktop. I have tried various setting but have had no luck. One thing I have noticed is that when using DirectX mode instead of Open GL I get a wrapper log file which lists some errors.
The text from the log file is as follows (note the errors near the end)....
IL2 DirectX8 Wrapper LogFile.
1C:Multimedia.Dev/Maddox.
=============================
Code:
Choose Pixel
Set Pixel
CreateContext...
Driver: nv4_disp.dll
Description: NVIDIA GeForce FX 5600
Version: 664507
WHQL Level: certified, but no date information is available.
Modes:
640x480 16 bits
640x480 32 bits
320x200 16 bits
320x240 16 bits
400x300 16 bits
480x360 16 bits
512x384 16 bits
640x400 16 bits
640x480 16 bits
720x480 16 bits
720x576 16 bits
800x600 16 bits
848x480 16 bits
960x600 16 bits
1024x768 16 bits
1088x612 16 bits
1152x864 16 bits
1280x720 16 bits
1280x768 16 bits
1280x800 16 bits
1280x960 16 bits
1280x1024 16 bits
1360x768 16 bits
1600x900 16 bits
1600x1024 16 bits
1600x1200 16 bits
1920x1080 16 bits
1920x1200 16 bits
1920x1440 16 bits
2048x1536 16 bits
320x200 32 bits
320x240 32 bits
400x300 32 bits
480x360 32 bits
512x384 32 bits
640x400 32 bits
640x480 32 bits
720x480 32 bits
720x576 32 bits
800x600 32 bits
848x480 32 bits
960x600 32 bits
1024x768 32 bits
1088x612 32 bits
1152x864 32 bits
1280x720 32 bits
1280x768 32 bits
1280x800 32 bits
1280x960 32 bits
1280x1024 32 bits
1360x768 32 bits
1600x900 32 bits
1600x1024 32 bits
1600x1200 32 bits
1920x1080 32 bits
1920x1200 32 bits
1920x1440 32 bits
2048x1536 32 bits
ColorBits: 32
Full screen.
EnableAutoDepthStencil = true.
DepthFormat: D3DFMT_D16
Hardware Vertex Processing.
Depth bits: 16
Stencil bits: 0
BackBufferWidth: 1024
BackBufferHeight: 768
Caps:
DeviceType = HAL
AdapterOrdinal = 0
DevCaps = CANBLTSYSTONONLOCAL | CANRENDERAFTERFLIP | DRAWPRIMTLVERTEX | EXECUTESYSTEMMEMORY | EXECUTEVIDEOMEMORY | HWRASTERIZATION | HWTRANSFORMANDLIGHT | PUREDEVICE | TEXTURENONLOCALVIDMEM | TEXTUREVIDEOMEMORY | TLVERTEXSYSTEMMEMORY | TLVERTEXVIDEOMEMORY
PrimitiveMiscCaps = BLENDOP | CLIPTLVERTS | COLORWRITEENABLE | CULLCCW | CULLCW | CULLNONE | MASKZ | TSSARGTEMP
RasterCaps = ANISOTROPY | COLORPERSPECTIVE | DITHER | FOGRANGE | FOGTABLE | FOGVERTEX | MIPMAPLODBIAS | STRETCHBLTMULTISAMPLE | WFOG | ZBIAS | ZFOG | ZTEST
ZCmpCaps = ALWAYS | EQUAL | GREATER | GREATEREQUAL | LESS | LESSEQUAL | NEVER | NOTEQUAL
SrcBlendCaps = BOTHINVSRCALPHA | BOTHSRCALPHA | DESTALPHA | DESTCOLOR | INVDESTALPHA | INVDESTCOLOR | INVSRCALPHA | INVSRCCOLOR | ONE | SRCALPHA | SRCALPHASAT | SRCCOLOR | ZERO
DestBlendCaps = BOTHINVSRCALPHA | BOTHSRCALPHA | DESTALPHA | DESTCOLOR | INVDESTALPHA | INVDESTCOLOR | INVSRCALPHA | INVSRCCOLOR | ONE | SRCALPHA | SRCALPHASAT | SRCCOLOR | ZERO
AlphaCmpCaps = ALWAYS | NEVER
ShadeCaps = ALPHAGOURAUDBLEND | COLORGOURAUDRGB | FOGGOURAUD | SPECULARGOURAUDRGB
TextureCaps = ALPHA | ALPHAPALETTE | CUBEMAP | CUBEMAP_POW2 | MIPCUBEMAP | MIPMAP | MIPVOLUMEMAP | NONPOW2CONDITIONAL | PERSPECTIVE | POW2 | PROJECTED | TEXREPEATNOTSCALEDBYSIZE | VOLUMEMAP | VOLUMEMAP_POW2
TextureFilterCaps = MAGFLINEAR | MAGFPOINT | MINFANISOTROPIC | MINFLINEAR | MINFPOINT | MIPFLINEAR | MIPFPOINT
CubeTextureFilterCaps = MAGFLINEAR | MAGFPOINT | MINFLINEAR | MINFPOINT | MIPFLINEAR | MIPFPOINT
VolumeTextureFilterCaps = MAGFLINEAR | MAGFPOINT | MINFLINEAR | MINFPOINT | MIPFLINEAR | MIPFPOINT
TextureAddressCaps = BORDER | CLAMP | INDEPENDENTUV | MIRROR | WRAP
VolumeTextureAddressCaps = BORDER | CLAMP | INDEPENDENTUV | MIRROR | WRAP
LineCaps = ALPHACMP | BLEND | FOG | TEXTURE | ZTEST
MaxTextureWidth = 4096
MaxTextureHeight = 4096
MaxVolumeExtent = 512
MaxTextureRepeat = 8192
MaxTextureAspectRatio = 4096
MaxAnisotropy = 8
MaxVertexW = 10000000000.0000
ExtentsAdjust = 0.0000
StencilCaps = DECR | DECRSAT | INCR | INCRSAT | INVERT | KEEP | REPLACE | ZERO
FVFCaps = DONOTSTRIPELEMENTS
TextureOpCaps = ADD | ADDSIGNED | ADDSIGNED2X | ADDSMOOTH | BLENDCURRENTALPHA | BLENDDIFFUSEALPHA | BLENDFACTORALPHA | BLENDTEXTUREALPHA | BLENDTEXTUREALPHAPM | BUMPENVMAP | BUMPENVMAPLUMINANCE | DISABLE | DOTPRODUCT3 | LERP | MODULATE | MODULATE2X | MODULATE4X | MODULATEALPHA_ADDCOLOR | MODULATECOLOR_ADDALPHA | MODULATEINVALPHA_ADDCOLOR | MODULATEINVCOLOR_ADDALPHA | MULTIPLYADD | SELECTARG1 | SELECTARG2 | SUBTRACT
MaxTextureBlendStages = 8
MaxSimultaneousTextures = 8
VertexProcessingCaps = DIRECTIONALLIGHTS | LOCALVIEWER | MATERIALSOURCE7 | POSITIONALLIGHTS | TEXGEN
MaxActiveLights = 8
MaxUserClipPlanes = 6
MaxVertexBlendMatrices = 4
MaxVertexBlendMatrixIndex = 0
MaxPointSize = 8192.0000
MaxPrimitiveCount = 1048575
MaxVertexIndex = 1048575
MaxStreams = 16
MaxStreamStride = 255
VertexShaderVersion = -130815
MaxVertexShaderConst = 256
PixelShaderVersion = -65276
MaxPixelShaderValue = 2.0000
Supported texture formats:
D3DFMT_A8R8G8B8
D3DFMT_X8R8G8B8
D3DFMT_R5G6B5
D3DFMT_X1R5G5B5
D3DFMT_A1R5G5B5
D3DFMT_A4R4G4B4
D3DFMT_L8
D3DFMT_A8L8
D3DFMT_DXT1
D3DFMT_DXT2
D3DFMT_DXT3
D3DFMT_DXT4
D3DFMT_DXT5
*Error in Extensions.cpp line:18: Get unsupported extension proc address.
*Error in Extensions.cpp line:19: glMultiTexCoord3fARB
*Error in Extensions.cpp line:18: Get unsupported extension proc address.
*Error in Extensions.cpp line:19: glMultiTexCoord4fARB
*Error in Extensions.cpp line:18: Get unsupported extension proc address.
*Error in Extensions.cpp line:19: glClientActiveTextureARB
*Error in Extensions.cpp line:18: Get unsupported extension proc address.
*Error in Extensions.cpp line:19: wglGetExtensionsStringARB
EndD3D
*Error in Wgl.cpp line:39: Release Device.
*Error in Wgl.cpp line:51: Release DirectX.
EndLog.
=============================
If anyone can help me out I would appreciate it, I am eager to try out these mods.
Thanks!!