Here's my log
ColorBits: 32
[21:57:15] DepthBits: 24
[21:57:15] StencilBits: 8
[21:57:15] isDoubleBuffered: true
[21:57:15]
[21:57:15] *** Looking for Advanced CPU Instructions...
[21:57:15] [x] PentiumPro
[21:57:15] [x] Multimedia (MMX)
[21:57:15] [x] 3D (SSE)
[21:57:15] [x] 3D (SSE2)
[21:57:15] [x] 3D (3DNow)
[21:57:15] ColourBits 32, ABits 0, ZBits 24
[21:57:15]
[21:57:15] *** Looking for Render API Extensions ...
[21:57:15] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[21:57:15] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[21:57:15] [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[21:57:15] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[21:57:15] [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[21:57:15] [x] 'GL_ARB_multitexture' extension - Multitexturing.
[21:57:15] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[21:57:15] [x] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[21:57:15] [x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[21:57:15] [x] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[21:57:15] [x] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[21:57:15] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[21:57:15] [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[21:57:15]
[21:57:15] Maximum texture size : 4096
[21:57:15] Maximum simultaneous textures :4
[21:57:15] MaxAnisotropic (1.0 = none) : 16.000000
[21:57:16] INTERNAL ERROR: Str2FloatClamp() - Clamped 8000 -> 512 (delta = -7488) to Range 1..512
[21:57:16] INTERNAL ERROR: Str2FloatClamp() - Clamped 300 -> 128 (delta = -172) to Range 0.01..128
[21:57:16] INTERNAL ERROR: Str2FloatClamp() - Clamped 10 -> 0.95 (delta = -9.05) to Range 0..0.95
[21:57:16] INTERNAL ERROR: Str2FloatClamp() - Clamped 300 -> 100 (delta = -200) to Range 0..100
[21:57:16] INTERNAL ERROR: Str2FloatClamp() - Clamped 200 -> 100 (delta = -100) to Range 0..100
[21:57:16] INTERNAL ERROR: Str2FloatClamp() - Clamped 300 -> 100 (delta = -200) to Range 0..100
[21:57:16] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 128 (delta = -372) to Range 0.01..128
[21:57:16] INTERNAL ERROR: Str2FloatClamp() - Clamped 10000 -> 128 (delta = -9872) to Range 0.01..128
[21:57:16] INTERNAL ERROR: Str2FloatClamp() - Clamped 10000 -> 128 (delta = -9872) to Range 0.01..128
[21:57:16] INTERNAL ERROR: Str2FloatClamp() - Clamped 10000 -> 128 (delta = -9872) to Range 0.01..128
[21:57:16] INTERNAL ERROR: Str2FloatClamp() - Clamped 10000 -> 128 (delta = -9872) to Range 0.01..128
[21:57:16] INTERNAL ERROR: Str2FloatClamp() - Clamped 1e+006 -> 16384 (delta = -983616) to Range 0.1..16384
[21:57:16] INTERNAL ERROR: Str2FloatClamp() - Clamped 500 -> 100 (delta = -400) to Range 0..100
[21:57:16] INTERNAL ERROR: Str2FloatClamp() - Clamped 2000 -> 32 (delta = -1968) to Range 0..32
[21:57:16] INTERNAL ERROR: Str2FloatClamp() - Clamped 3000 -> 32 (delta = -2968) to Range 0..32
[21:57:16] INTERNAL ERROR: Str2FloatClamp() - Clamped 270 -> 128 (delta = -142) to Range 0.01..128
[21:57:16] INTERNAL ERROR: Str2FloatClamp() - Clamped 240 -> 128 (delta = -112) to Range 0.01..128
[21:57:16] INTERNAL ERROR: Str2FloatClamp() - Clamped 2000 -> 32 (delta = -1968) to Range 0..32
[21:57:16] INTERNAL ERROR: Str2FloatClamp() - Clamped 3000 -> 32 (delta = -2968) to Range 0..32
[21:57:16] INTERNAL ERROR: Str2FloatClamp() - Clamped 270 -> 128 (delta = -142) to Range 0.01..128
[21:57:16] INTERNAL ERROR: Str2FloatClamp() - Clamped 240 -> 128 (delta = -112) to Range 0.01..128
[21:57:17] INTERNAL ERROR: Str2FloatClamp() - Clamped 50000 -> 10000 (delta = -40000) to Range -1..10000
[21:57:17] INTERNAL ERROR: Str2FloatClamp() - Clamped 50000 -> 8 (delta = -49992) to Range 0..8
[21:57:17] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 128 (delta = -4872) to Range 0.01..128
[21:57:17] INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+009 -> 128 (delta = -2e+009) to Range 0..128
[21:57:17] INTERNAL ERROR: Str2FloatClamp() - Clamped 300000 -> 15 (delta = -299985) to Range 0..15
[21:57:17] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 6 (delta = -4994) to Range 0..6
[21:57:17] INTERNAL ERROR: Str2FloatClamp() - Clamped 5000 -> 128 (delta = -4872) to Range 0.01..128
[21:57:17] INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+009 -> 128 (delta = -2e+009) to Range 0..128
[21:57:18] Cannot load sound preset motor.DB-600_Series.start.begin (java.lang.Exception: Invalid preset format)
[21:57:18] Cannot load sound preset motor.DB-600_Series.start.end (java.lang.Exception: Invalid preset format)
[21:57:18] Cannot load sound preset motor.Rolls-Royce-Merlin.start.begin (java.lang.Exception: Invalid preset format)
[21:57:18] Cannot load sound preset motor.Rolls-Royce-Merlin.start.end (java.lang.Exception: Invalid preset format)
[21:57:18] Cannot load sound preset motor.Sabre.start.begin (java.lang.Exception: Invalid preset format)
[21:57:18] Cannot load sound preset motor.Sabre.start.end (java.lang.Exception: Invalid preset format)
[21:57:31] Spawn.get_WithSoftClass( com.maddox.il2.objects.vehicles.cars.Car$Bus_N ): com.maddox.il2.objects.vehicles.cars.Car$Bus_N
[21:57:31] java.lang.ClassNotFoundException: com.maddox.il2.objects.vehicles.cars.Car$Bus_N
[21:57:31] at com.maddox.rts.LDR.loadClass(LDR.java:27)
[21:57:31] at java.lang.ClassLoader.loadClass(Unknown Source)
[21:57:31] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[21:57:31] at java.lang.Class.forName0(Native Method)
[21:57:31] at java.lang.Class.forName(Unknown Source)
[21:57:31] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:149)
[21:57:31] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[21:57:31] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:192)
[21:57:31] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:428)
[21:57:31] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:352)
[21:57:31] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[21:57:31] at com.maddox.il2.game.Main.exec(Main.java:419)
[21:57:31] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[21:57:38] Main begin: PlMisChief: section 'Ships.Tanker0' not found
[21:57:38] java.lang.RuntimeException: PlMisChief: section 'Ships.Tanker0' not found
[21:57:38] at com.maddox.il2.builder.PlMisChief$Item.(PlMisChief.java:74)
[21:57:38] at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:497)
[21:57:38] at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:146)
[21:57:38] at com.maddox.il2.builder.Builder.(Builder.java:1978)
[21:57:38] at com.maddox.il2.gui.GUIBuilder.(GUIBuilder.java:73)
[21:57:38] at com.maddox.il2.gui.GUI.create(GUI.java:164)
[21:57:38] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:689)
[21:57:38] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:352)
[21:57:38] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[21:57:38] at com.maddox.il2.game.Main.exec(Main.java:419)
[21:57:38] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[27.08.2008 21:57:38] -------------- END log session -------------