25.12.2008, 13:55
I had the idea seeing at the incredible new cockpit for B29 made by Ranwers
(The link is inoperative)
I thought it was a pitty we cannot fly from Saipan or Tinian to Nagasaki
... so I made a simple merge of four maps, Japan, Okinawa, IwoJima, Marianas... for those who like long distance flights :wink: map_c is 17600x17600 pixels
You can download at:
http://rapidshare.com/files/176875758/B2...y.zip.html Renew for 10 times
or
http://www.mediafire.com/?sharekey=01000...b9a8902bda
or
http://hosted.filefront.com/pierdelv/
Objects are the same than in original maps (simple merge) except for IwoJima for which I had to take off some things (no more airfields...) for technical reasons...
Please, don't tell me about wrong relative positions... it is fictionnal, but I tried to keep some reality :wink:
IMPORTANT: remember that if you can't save a mission in FMB with this map, you can fix the problem by deleting (builder.PLMisDestruction) line in bldconf.ini. Don't try to open the map in unlocked FMB... even with an empty actors.static, it's to heavy for memory... you'll get a crash...
MERRY XMAS AND HAPPY NEW YEAR
(The link is inoperative)
I thought it was a pitty we cannot fly from Saipan or Tinian to Nagasaki
... so I made a simple merge of four maps, Japan, Okinawa, IwoJima, Marianas... for those who like long distance flights :wink: map_c is 17600x17600 pixels
You can download at:
http://rapidshare.com/files/176875758/B2...y.zip.html Renew for 10 times
or
http://www.mediafire.com/?sharekey=01000...b9a8902bda
or
http://hosted.filefront.com/pierdelv/
Objects are the same than in original maps (simple merge) except for IwoJima for which I had to take off some things (no more airfields...) for technical reasons...
Please, don't tell me about wrong relative positions... it is fictionnal, but I tried to keep some reality :wink:
IMPORTANT: remember that if you can't save a mission in FMB with this map, you can fix the problem by deleting (builder.PLMisDestruction) line in bldconf.ini. Don't try to open the map in unlocked FMB... even with an empty actors.static, it's to heavy for memory... you'll get a crash...
MERRY XMAS AND HAPPY NEW YEAR