08.02.2009, 10:59
First off, thanks all who contributed to the U.I. 1.1, assembled it, made the mods, and made it available with the intent to have a more secure option available for those wishing it and where those utilizing it will all be on the same page.
Yet as I look over what is included it strikes me that considering the intent, it might be possible to reduce the overall size of the patch and therefor make it easier for folks to download, for AAA to have hosted, yet in the end meet the same goal as before leaving it to the user to make up the difference to match their needs.
A good example of this might be maps.......Though one of the favorite types of mods out there, folks still on the whole online (as that is where the U.I.'s intent really shines), make it a point to state a mission is using "X" map, and often the version. Many even supplying links it just part of the M.O. for most hosts. In kind maps are not something that could possibly compromise the security aspect. Oh sure it would be great if all are using "Mars map 2.3" vs. it's earlier versions, yet in the end it has no effect on play past the point of having it or not.
What IMLTHO needs to be included in the U.I. are aspects wherein having varied versions can cause conflicts between players.......Say for instance the Piper Cub is released, yet in version 1.1 it is detuned to fly at a more realistic speed (FM), then someone using 1.0 has advantage. Another simple examply is "Buffy's Flak Mod", many of those I fly with use it really enjoying it for the effects, yet to be fair and frank if you have it you gain an instant advantage over others on spotting enemy activity (lingering flak bursts).....That is another example of the type of mod that should be included.
Another example, mods like Fireball's Bombbay Doors Plus need to be included as they offer effects that "demand" all players have it or they get something different (that aspect being the external views mod....don't have it and you're full internal). Mods like that deffinitely need to be included as you have, as without it players are not on a level playing field.
Lastly, things like skins an obvious type of thing to exclude, yet aspects like cockpits not so much.....What I mean by that is, a generic or general patch requiring a cockpit for an aircraft means that cockpit is intended to be usable by all. Now granted, folks put a lot of work into things such as that yet some players quite simply cannot use them or at least reap the benefits. To that end, high resolution mods should be replaced with their lower resolution counterparts IF available. Leave it up to the individual users to get the higher if they want it.........That aspect goes with all things be they planes, objects, cockpits, maps.....If included in the U.I. it should be with the intent that ALL who use the U.I. will be able to use that aspect.
Now I could go through and check what I think should be or not be included based on the above criteria.....Yet I don't make em, supply em, or host them so it's not my place to make such decisions.
I only say this in that the U.I. concept is a great one........and I think a hair more thought as to content perhaps even polling online players might serve you and the end user well.
Thanks again for all your efforts and work,
K2
Yet as I look over what is included it strikes me that considering the intent, it might be possible to reduce the overall size of the patch and therefor make it easier for folks to download, for AAA to have hosted, yet in the end meet the same goal as before leaving it to the user to make up the difference to match their needs.
A good example of this might be maps.......Though one of the favorite types of mods out there, folks still on the whole online (as that is where the U.I.'s intent really shines), make it a point to state a mission is using "X" map, and often the version. Many even supplying links it just part of the M.O. for most hosts. In kind maps are not something that could possibly compromise the security aspect. Oh sure it would be great if all are using "Mars map 2.3" vs. it's earlier versions, yet in the end it has no effect on play past the point of having it or not.
What IMLTHO needs to be included in the U.I. are aspects wherein having varied versions can cause conflicts between players.......Say for instance the Piper Cub is released, yet in version 1.1 it is detuned to fly at a more realistic speed (FM), then someone using 1.0 has advantage. Another simple examply is "Buffy's Flak Mod", many of those I fly with use it really enjoying it for the effects, yet to be fair and frank if you have it you gain an instant advantage over others on spotting enemy activity (lingering flak bursts).....That is another example of the type of mod that should be included.
Another example, mods like Fireball's Bombbay Doors Plus need to be included as they offer effects that "demand" all players have it or they get something different (that aspect being the external views mod....don't have it and you're full internal). Mods like that deffinitely need to be included as you have, as without it players are not on a level playing field.
Lastly, things like skins an obvious type of thing to exclude, yet aspects like cockpits not so much.....What I mean by that is, a generic or general patch requiring a cockpit for an aircraft means that cockpit is intended to be usable by all. Now granted, folks put a lot of work into things such as that yet some players quite simply cannot use them or at least reap the benefits. To that end, high resolution mods should be replaced with their lower resolution counterparts IF available. Leave it up to the individual users to get the higher if they want it.........That aspect goes with all things be they planes, objects, cockpits, maps.....If included in the U.I. it should be with the intent that ALL who use the U.I. will be able to use that aspect.
Now I could go through and check what I think should be or not be included based on the above criteria.....Yet I don't make em, supply em, or host them so it's not my place to make such decisions.
I only say this in that the U.I. concept is a great one........and I think a hair more thought as to content perhaps even polling online players might serve you and the end user well.
Thanks again for all your efforts and work,
K2