[WIP]45 Google Ground Textures
#1

Hello everybody who realy like to make our sim looks beautiful.For a month i'm greating a huge Ground Texture modpack. It will contian RUSSIAN, GERMANY, ENGLAND ground Photorealistic textures in 1024x1024 resolution , all tiled , BumpH and TREE files include.


Here's example of my work.... comming soon!!! Tongue


Russian PArt already done and tested :wink:


[Image: uqxjarowgz.jpg]
[Image: jlozsflrog.jpg]
[Image: ogzkqunxce.jpg]
[Image: dimkduukjl.jpg]


Also this mod will contain forest textures, texture lists .

So im going to make a mod with Sand afrika textures , winter textures , mountains textures... for all known maps.... Slovakia, Normandy , Can Chanel ...etc..
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#2

Moved to correct section.
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#3

Holy crap! Confusedhock: it looks incredible
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#4

Raf_magpie ... sorry :wink:

Hawk ... Yeah like in SOW
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#5

Beautiful. Simply beautiful.
8) 8) 8)
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#6

Looks great! I can hardly wait!

Can I make a special request. I'm working on a map of Smolensk-Belarus and I need swamp tiles badly.

Is this something you could do?
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#7

WOW !!!

Bender, I could kiss you :oops:
I know you don't want it Big Grin but.... WOW !!
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#8

Mandrill ...do you need swamps ))) You will get it..

Renmik ... :oops: But i have a wife ..thank you :lol: :lol: :lol:
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#9

OOH its so photorealistic!!!!!!!!!!!!!!!!!
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#10

waaaaaaaaaaaaaaaaaaaaa! this is IL2? Confusedhock: great work !
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#11

:OO
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#12

Holy Smoke - looks splendid! Big Grin

I believe (and I could be wrong here) that Compans was doing similar work with his textures for Canon's upcoming Channel Map, and the results are similarly stunning.

Great work, mate!

Hawkers Big Grin
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#13

Beautiful textures.

Hope you get some color schemes in the sets for more arid places or for mountainous areas as well ...

Looking forward to this very much ...
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#14

You hit the perfection!! Fantastic, That is so good, looks a photoshop photo art.

Man, please dont let us waiting! Post the link rigth now!!

THANK YOU VERY MUCH!

MOD is LIFE!!
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#15

How does it looks from low alt? by this I mean treetop altitude. Those trees on the texture are "doubled" by real 3D ones down low?

This is the major issue with an old engine like IL-2.
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