14.05.2009, 22:54
I'm trying to create shallow water/reefs on my map. I've altered my map_c by adding patches of RGB 10-90, but the results come out as dirty brown water patches instead of various shades of aqua (see viewtopic.php?t=13422&highlight=shallow+water ). What am I doing wrong?
Process
1. Opened greyscale MyMap_c which has water as RGB=0 and land as RGB=255
2. Convert MyMap_c from greyscale to RGB.
3. Painted RGB patches 10-90 values, ie R=50 G=50 B=50
4. Converted back from RGB to greyscale.
5. Run map_C toolbox on MyMap_c to create the map_c & map_c.tga_table files.
Process
1. Opened greyscale MyMap_c which has water as RGB=0 and land as RGB=255
2. Convert MyMap_c from greyscale to RGB.
3. Painted RGB patches 10-90 values, ie R=50 G=50 B=50
4. Converted back from RGB to greyscale.
5. Run map_C toolbox on MyMap_c to create the map_c & map_c.tga_table files.