09.07.2009, 16:35
This tool doesn't seem to have been mentioned anywhere on these forums so I thought I'd let you guys know about it, in case anyone here hadn't heard of it and finds it useful...
http://www.mediafire.com/?2zzggw2zmym
It's a tool for limiting your framerate and thereby removing the perceived stuttering that can happen with V-Sync turned on.
Let's say your screen refresh is set at 60Hz, and your computer can (99% of the time) run IL2 at 30fps or more. Then you can turn triple buffering off (which incidentally will free up some VRAM and reduce input lag) and use the FPS Limiter to cap your framerate at 30. You should then see a smooth 30fps (with each frame being displayed twice by the monitor) instead of the potentially juddery 30-60fps which can otherwise happen with V-Sync (especially in games like IL2 where the framerate can go from 30 to 300 and back to 30 in a heartbeat).
It doesn't always work right in all games (the Doom 3 engine and its fooked up ticrate springs to mind) but it works well for me in IL2.
http://www.mediafire.com/?2zzggw2zmym
It's a tool for limiting your framerate and thereby removing the perceived stuttering that can happen with V-Sync turned on.
Let's say your screen refresh is set at 60Hz, and your computer can (99% of the time) run IL2 at 30fps or more. Then you can turn triple buffering off (which incidentally will free up some VRAM and reduce input lag) and use the FPS Limiter to cap your framerate at 30. You should then see a smooth 30fps (with each frame being displayed twice by the monitor) instead of the potentially juddery 30-60fps which can otherwise happen with V-Sync (especially in games like IL2 where the framerate can go from 30 to 300 and back to 30 in a heartbeat).
It doesn't always work right in all games (the Doom 3 engine and its fooked up ticrate springs to mind) but it works well for me in IL2.