Maraz CENTRAL MEDITERRANEAN repaint (WIP) !
#16

GilB57
Check your PM
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#17

Is it possible for you to use the "Egypt Objects" ?
They look so authentic in a desert setting.
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#18

Quote:Is it possible for you to use the "Egypt Objects" ?
They look so authentic in a desert setting.

Possible... but I have another pb with buildings : above cities (Tunis), I encounter big FPS dropdown if the city is in my screen.
And I want a map usable for online game.
I think I'll try to test Canon's new Channel buildings (french houses) for the city and I'll see if it's better. If so, I may populate Tunis and La Valetta with them.

Memzel Temime airfield WIP :

[Image: 746848tunisie_menzel.jpg]

Sainte Marie du Zit airfield WIP :

[Image: 617066tunisie_stemarie.jpg]
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#19

Good idea!

Maybe limit desert object use to the new airfields,

where appropriate of course.

Even minor details like using brown camo nets can

add much to the realism factor.
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#20

I'm working on re-populating this map. Most of the pics are WIP except the airfields they are basically done.

[Image: valetta.jpg]

[Image: valetta2.jpg]

Valletta Grand Harbour

[Image: takali.jpg]
Takali

[Image: luqa.jpg]
Luqa

[Image: gelaaf.jpg]
Gela Airfield

[Image: pantelleria.jpg]
Pantelleria Airfied

[Image: tunisiavillage.jpg]
Tunisian village

[Image: tunisl.jpg]
Tunis - very early WIP. I found a 1942-43 map of the city that includes the harbor and railways.
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#21

TurkeyDriver Wrote:I'm working on re-populating this map. Most of the pics are WIP except the airfields they are basically done.

[Image: valetta.jpg]
Valletta Grand Harbour

Image ain't showing for me?

Now it is!
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#22

Great stuff Turkeydriver !!!

I need to test it to see if FPS aren't killed with all those objects added !
(currently, Maraz's Tunis is FPS killer, when in flight, for me ...)

Soliman airfield (south-east of Tunis), suitable for USAAF heavies operation :

[Image: 24343soliman_air.jpg]

Current WIP :
2 new airfields added in Sicily:
-Agrigento (west side)
-Gerbini (North-east)

1 airfield "activated" for IA operation on Malta : Hal Far (previously, only Takali & Luka were usable)
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#23

WIP again :

GERBINI airfield:
[Image: 748500gerbini_air.jpg]

Mountains in the north-center:
[Image: 519349tunisia13_04.jpg]

Near El Djem:
[Image: 573860tunisia13_04b.jpg]

To be continued ... :wink:
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#24

No updates in some time. Any progress reports?
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#25

Superbe boulot GilB57, la derni
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#26

I was in holidays the last 2 weeks 8)

The work is going on : not so easy to have a good transition between desert and mediterranean landscape...
All airfields are are now working and ... flat :wink: !

I may try to change buildings in big towns (Tunis) to reduce stutter...

New WIP screenies soon !
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#27

[Image: 710257centrmed05_01.jpg]
South-east of Tunis

[Image: 111910centrmed05_02.jpg]
Near Kairouan

[Image: 770117centrmed05_03.jpg]
Memzel-Temime area

[Image: 120695centrmed05_04.jpg]
North of La Sebala airfield

I slightly desaturated textures and I think it looks better now.
Currently working on Malta & Sicily texs...
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#28

Wow Confusedhock: ...i can't wait this one Smile .

How many different desert textures are you using ?
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#29

I nearly finished repopulating Tunis city... mainly with CanonUK buildings (not very well suited for med area but very efficient for FPS).
The result appear convincing : while doing this screencap, the framerate was around 30/40 FPS

[Image: 120475TUNIS01.jpg]
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#30

After Tunis, most Sicilian big towns & harbours are done :

Augusta harbourg viewed from SM79 lateral window:
[Image: 89328build_augusta.jpg]


My current work is the most difficult (because it is so famous) one : Grand Harbour in Malta ...

[Image: 889156build_grandharbour.jpg]

... with always the same goal : to use as many Canon_UK's buildings as possible to avoid lag when flying above !
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