as I understood it, the Triebflugel WAS physically possible, in theory at least.
Because the rotor blades housed their own driving forces [=motors on their ends], there was no torque generated via the main rotor "shaft" - which was not a drive shaft at all, but merely a fixed swivel point.
Hence there was no problem with counter-rotation of the fuselage.
Of course, in practical terms, it may well have been impossible, especially at the time. But a fun idea.
So - do go ahead and make one! I'll fly it .
felix
oops - sorry ed. didnt see your comment.
another post wasted!
Posts: 4.857
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cammoammo Wrote:Also if a modder made it for fs-2004 then a modder can for il2
FS2004 is almost open source compared to Il-2. Nothing has been encrypted. Everything, including the flight model, can be edited easily.
You're quite new, but imagine how many times this has been asked
Flightgear is absolute, open source, you even have UFOs, i hope i can get that game running one day
Well the least you could do is make this a request, not a single sentence wish.
Why don't you take the time to gather some information , diagrams etc, or like Bear said, the tutorials are plenty here and at SAS, 3d modelling is not really that hard if you are persistent enough and want to learn, atleast in my experience anyway, and there are plenty of tutorials on youtube and forums to get help from. And the time it takes to model an aircraft on ones own, would take months not to mention the learning curves and Real Life interruptions.[/quote]
it is a request