14.05.2011, 17:04
Trying to figure out exactly how to perform the below instruction from the read me file regarding Updated Exectutables:
"Simply disable HSFX and replace the exe in your jsgmemods switcher. The exe included as standard is 356 because we found that it was pretty solid for almost everybody, however a computer that coud only use this would be pretty old by modern standards but we have to try and cover most possibilities."
So are we suppose to disable the HSFX History Mod and put the exe into the jsgmemods folder and enable it as a mod? Haven't tried this yet.
Do we replace the exe inside of the HSFX History Mod and then enable the mod in the generic mod enabler? Tried this and the game stops loading at 95% and I get a windows error message saying fb.exe stopped working.
Do we replace the exe inside of the 6DOF_Tracker_2_0_sHr mod and then enable the mod in the generic mod enabler? Haven't tried this yet.
I do not see any exe inside of the jsgmemods folder.
"Simply disable HSFX and replace the exe in your jsgmemods switcher. The exe included as standard is 356 because we found that it was pretty solid for almost everybody, however a computer that coud only use this would be pretty old by modern standards but we have to try and cover most possibilities."
So are we suppose to disable the HSFX History Mod and put the exe into the jsgmemods folder and enable it as a mod? Haven't tried this yet.
Do we replace the exe inside of the HSFX History Mod and then enable the mod in the generic mod enabler? Tried this and the game stops loading at 95% and I get a windows error message saying fb.exe stopped working.
Do we replace the exe inside of the 6DOF_Tracker_2_0_sHr mod and then enable the mod in the generic mod enabler? Haven't tried this yet.
I do not see any exe inside of the jsgmemods folder.