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Posted by: Deutschmark
14.06.2013, 04:12
Forum: Open Forum
- Replies (2)

Have a look :lol:
"Don't Judge Too Quickly"

http://www.liveleak.com/view?i=59b_1363799230

Deutschmark :Smile)

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Posted by: Serpiko
12.06.2013, 16:06
Forum: Modeling Tips & Tricks
- Replies (6)

One of the things that I like about scale modeling is that experience constantly improves your skills: the more models you build and paint, the better you make them look.
Another one is that, in most cases, the results you get are related to the effort you put into it, so that a long and patient job is rewarded with greater satisfaction.

Of course, "pro" builders get their wonderful models not only by skill and patience, but also by using advanced tools and techniques, such as airbrushes, hand scribing, oil washings, aftermarket details, and so on.

This may discourage beginners, making them think they cannot make a nice model without a ton of dedicated equipment.

Well, that's NOT true!

This topic is intended to be a sort of "tutorial" for amateur model builders who'd like to add a little more detail to their creations, WITHOUT the need of the above-mentioned advanced tools.

Here, I'm showing how I paint and weather my models by using simple hand brushes, with the help of a few little "tricks" and inexpensive items; anybody wanting to share hints (or alternative methods) in this sense is welcome.

Anyway, no "scale modeling for dummies": let's assume that the reader is already able to assemble the pieces of an airplane kit into something that resembles an airplane, and to safely handle a brush without hurting him(her)self or nearby people.


Revell's 1/72 B-17G "Little Miss Mischief" (on the workbench at the time I'm typing) is an excellent example model, since it allows me to show the different steps required to paint either camouflaged (but worn out) surfaces or bare metal ones.


[Image: 8yay0mniai14t8afg.jpg]

1) If you want bare aluminuim surfaces to show some differently shaded panels, you may consider "pre-shading". Choose the panels you want to highlight (also think about which ones are more likely to have been replaced, i.e. gun bays or maintenance doors) and paint them with either lighter or darker grey than the surrounding plastic. You can use black and white at your own risk, since they may later cause an excessive difference.

[Image: l3vlp6xai49xlqbfg.jpg]

2) Then, You can paint the base color layer on both metal and camouflaged surfaces. Choosing among "silver", "aluminium" or "steel" for metal surfaces is up to you, but I suggest using a light tint, since later steps will already add darker shades. Depending on the thickness of the paint, you may need one or more layers to get the job done; just be careful not to exceed, or you may vanify the pre-shading job and, even worse, partially delete the engraved details.

Now, a disadvantage in painting with hand brushes is that large surfaces will more or less show the "trails" left by brush strokes. There's no way to fully neutralize this issue, but you can effectively "hide" it (or even use it to your advantage) with a simple trick: while painting, apply brush strokes according to the direction of the airflow on the real plane in flight. If you plan to apply multiple layers, you can try painting them with crossed stroke patterns, but the final layer should follow this rule for better results.

[Image: avn9dz54k6mj8v8fg.jpg]

3) You may want your model to show some scratches and paint chipping. Somebody achieves this by actually scraping off bits of paint, but I prefer to simply draw the scratched areas with silver/aluminium paint. In this case, instead of using a brush, you can apply the paint with a toothpick for greater accuracy. When doing the job, consider the areas that are logically more subject to wear out; i.e. leading edges, boarding steps, panel joints, bay doors and refuelling/rearming hatches. Obviously, there's no point in doing this on surfaces that are supposed to be bare metal.

[Image: qbrc53gkmu2cc71fg.jpg]

4) If you're not satisfied with how the shading of bare metal areas turned out, don't worry! Here's another way to darken some panels: use a cutter to scrape off the tip of a pencil (a light one, I used a 2H) so that you get some powder from it; then mask out the desired panels with tape and brush the powder on them as long as you are happy with the "darkening" effect. IMPORTANT: use a DRY brush, because if the powder gets wet, it will draw neat stripes instead of shading. Anyway, don't be afraid to mess up, since any excess or undesired mark can be easily removed with moist paper.

[Image: r29hgnd5vfq9wn2fg.jpg]

5) Here you can see how the aluminium surface may look like at this stage (the actual look depends on the lighting and it's not easy to fully catch it in a picture).

[Image: a48h8va8d9agublfg.jpg]

6) It's now time to highlight panel lines. With a soft-point eyeliner pencil (you may also try an oil pastel) "fill" the engraved lines and details, then remove the excess with soft dry paper. It is important to fully remove all the remaining "grease", so a second wiping is recommended; unfortunately I'm not sure how to traslate into English the product I use, it's something like "cleaning rubber" (third stage in the pic) and it's perfect for the job. (in this pic, a test piece was used)

[Image: vw9ymldfqf9amznfg.jpg]

7) Now, in order to add some shading to panel lines, you can use the same "dry brushing" technique as with metal panels. But this time, let's scratch the powder from a charcoal pencil instead: it is darker and more suitable to "dirt up" surfaces. Use a thin point brush and apply the powder along panel lines at will. Again, don't be afraid to overdo: not only are "dirty" lines easy to clean out by dry or wet wiping, they're also going to attenuate as you manipulate the model (until the final coat will "seal" them down).

Don't focus too much on the single line/panel: what matters is the overall look. While doing the job, take a break from time to time and look at the whole thing from a slightly greater distance. This way, you can judge if the shading is being evenly applied or not.

[Image: 5d9hoa4tx3gge2lfg.jpg]

8 ) Again, the picture may not render the actual look, but you should be able to notice the difference between the shaded wing and the yet-to-shade one. Is this subtle difference worth the extra work? Try and judge!

The charcoal brushing technique will prove to be useful again, when it's time to draw smoke and exhausts stains. But we'll see that later.

So much for now. Next step will be post-decals weathering, exhaust stains (for which the charcoal brushing technique will prove to be useful again), "sealing" coat and final bits... but only when I've finished that on my model! Smile

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Posted by: caldrail
10.06.2013, 04:20
Forum: IL2 MAP MODS DOWNLOAD 4.09m
- Replies (1)

I've been delving into some of my hard drive basement files and stumbled across these - I'd long since forgotten about them - its a set of replacement map graphics for various versions of the default Murmansk map, showing political frontiers which I feel does away with the anonymous feel of the original. They're as accurate as I could manage so please forgive me if the lines aren't quite where they should be. Enjoy Smile

http://www.mediafire.com/?27wtjjwtb99tbnc

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Posted by: checkmysix
10.06.2013, 02:49
Forum: COD Skins Downloads
- Replies (2)

Spitfire Mk-Ia QV-I of 19 Sq flown by Sgt Bernard Jennings,Battle of Britain 1940.

[Image: SpitfireQV-Iof19SqPHOTO.jpeg]

[Image: SpitfireQV-Iof19Sq1.jpeg]


Click on image and it will re-size to correct 2048 x 2048 dimensions then Copy and Paste into appropriate Skins folder

[Image: QV_I_X4474_of_19_Sqn_Sgt_B_Jennings_Template.jpg]screen shot

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Posted by: archie1971
09.06.2013, 13:44
Forum: IL2 Skins & Textures Download
- Replies (3)

So I decided to do a template French squadrons when many new french aircraft, I'll give it piecemeal as it will yet finalized by the first part of Fighter Squadron 1939-1945

[Image: templatefrenchsquadrons.jpg]

http://uloz.to/xb8njRKs/template-french ... -part-1-7z


Wink Wink Wink Wink Wink

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Posted by: M2morris
05.06.2013, 18:03
Forum: Open Forum
- Replies (4)

Hello all!
Here is a short newsreel-type documentary using IL2 as the medium for images.
I just released it about a week ago:
http://youtu.be/iTmRpe1WrT8

[Image: ab08f2f2-22df-4d8c-9be2-516f20148975_zps509cb499.jpg]

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Posted by: Uzin
04.06.2013, 14:36
Forum: 4.10m
- Replies (1)

This map covers the area of Estonia with surroundings, so filling partially the gap between Finnsgulf and Kurlandia Il2 maps. The main purpose is to serve for campaign and missions in 1939-1944 years, with some finetuning it might serve also for 1914-1920 era.
The airfields are mostly grass ones, with exception of those at Tallin, Tartu and Riga, where authentic shape of concrete runways based on WWII photos were made. The location of others is widely based on nowadays coordinates. The whole map is made one ZUTI's Friction mod area, so emergency landing is possible almost everywhere. There are some exceptions - working swamp and quick sand areas, where the plane can be swallowed. Poisition and number of these places is let to find by the flier, as a sort of Easter Egg.
Cities and villages were autopopulated to large extent. The position of lighthouses is based on contemporary naval maps, their appearance is, however, only that default in Il2. Appearance of harbours is based on nowadays data.

The compatibility of the map was tested with the following versions of Il2 Sturmovik 1946:

HSFX 4.01, HSFX 5.01, UP3RC4 and DBW 1.71.

The map can be downloaded here :

http://www.mediafire.com/download/m44e0 ... Estonia.7z


The readme file there involded contains all the necessary installation guide.

********************************************************************************

Credits:

Stoupa: written permission to use his Pilsen Synagogue.
RedEye_Jir: written permission to use his objects from maps of Spain.
Uufflakke: written permission to use his objects towers.
Cyberolas: written permission to use his textures of villages.

I am glad to give proper credits also to large group of modders who helped in preparation of this map in this or that way, first of all to betatesters who helped to remove several bugs I made during the development of the map:

Kopfdorfer, agracier, RealDarko, nachprod aka Murdoc (for the idea of the project), David Prosser, Mission_bug, Benno, Bravo, Airbourne, walter_solito, Ian Boys, bomberkiller, max_thehitman, Ectoflyer, nikmaving (who localised more than thousand bugs), Lagarto, Karabas-Barabas, Wotan, Bussardi, Oknevas, Dancing Bear, andrey65, Skvorez, deSAD, Foton, A.V.Sokolov (for his outstanding historical maps), Aragorn1963, in fact, all the SAS, Aviaskins, Dispersalfield communities as a whole.

If anybody forgotten, excuse me, please, my memory is not as reliable as several decades ago, lol.

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Posted by: Rodders
03.06.2013, 07:51
Forum: IL2 Technical Help
- Replies (2)

Hi,
Please forgive the delay in coming back i've been involved in different things. I'm no expert and have asked before but i need some help. I want to put an unmodded IL2 1946 on my pc so i can have different modding options. I made the mistake of putting the 409b1 mod straight into my IL" folder i should have copied it before doing any mods. i try to install of the DVD again for a fresh 4.07 install but the DVD won't let me. There may be some simple thing to do and i have tried suggestions but none of them work.
Can anyone help,
Thanks.

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Posted by: madcat
02.06.2013, 18:44
Forum: Open Forum
- Replies (2)

Hi there

Saw this today and thought I would share Smile

SPITFIRE 944 ; http://www.youtube.com/watch?v=ie3SrjLlcUY

"Spitfire 944 is a short documentary in which an 83-year-old World War II pilot views 16mm footage of his 1944 Spitfire crash-landing for the first time, sixty-one years after the event."

[Image: 3684567010_1daacb9d67_z.jpg]
Spitfire MK XI PA 944 Color by sgblyth, on Flickr

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Posted by: Fireskull
02.06.2013, 02:04
Forum: Open Forum
- Replies (1)

Hi,

Smile

Look at this:
http://www.youtube.com/watch?v=wQepSizX26o


Clinton

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