Is it possible to determine map (x,y) for [House] entries?
#1

Hi,

Does anyone know how to determine map coordinates of destroyed objects, i.e. objects in areas covered by [House] destruction entries, such as:

[House]
M3gs +f
L3gs +1
K3gs +f

...for objects that are a fixed part of a map and for added objects?

If anyone can help me with this, it would be very much appreciated.

S!
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#2

Place an object , and in the mission file:-

Quote:[Buildings]
0_bld House$AirdromeControlTowerSmall 1 29978.81 20790.85 360.00

use those co-ords.
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#3

Thanks, it's a good start but it needs to be for a complete mission. Also, how would you know if that object was destroyed? I want to be able to add smoke and/or fire to some destroyed objects programatically as part of a mission utility.
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