Hey Agracier, I used the Map Utility and here's what I am missing:
Missing objects in your static.ini:
buildings.House$FurnitureTreeLine1
buildings.House$FurnitureTreeBroad2
buildings.House$FurnitureTreeYellow
buildings.House$RAF_watch_fort
buildings.House$Spitfire_Pen
buildings.House$TypeA
buildings.House$RAF_low_barrack
buildings.House$RAF_H_Barrack2
buildings.House$RAF_kenley_tower
buildings.House$Civilian_Hangar
buildings.House$TypeC_1934_Camo
buildings.House$RAF_officers_mess
buildings.House$RAF_mainstores
buildings.House$RAF_dispersalhut
buildings.House$RAF_petrolshed
buildings.House$RAF_armoury
buildings.House$Blenheim_Pen
buildings.Plate$TarmacRunway
buildings.House$FurnitureTreeHops
buildings.House$FurnitureTreeFlame_tree
buildings.House$FurnitureTreeLineW1
I have patch 4.09 installed and working + mods. Any idea where I can get the missing objects from?
Hello Messer if you have "TreesTextures" folder you have to ad this linnes to your static.ini :
//===========================================================================
[***]
Title FabianFred Trees&Plants
//===========================================================================
[buildings.House$FurnitureTreeLineW1]
Title RowOfTreesW1
MeshLive 3do/Tree/Line_W1/live.sim
MeshDead 3do/Tree/Line_2/live.sim
Body WoodMiddle
Panzer 0.17
[buildings.House$FurnitureTreeBroad2]
Title TreeBroad2
MeshLive 3do/Tree/Broad2/live.sim
MeshDead 3do/Buildings/Pacific/DeadTree1/dead.sim
Body WoodMiddle
Panzer 0.50
[buildings.House$FurnitureTreeBouganvillea]
Title TreeBouganvillea
MeshLive 3do/Tree/Bouganvillea/live.sim
MeshDead 3do/Buildings/Pacific/DeadTree1/dead.sim
Body WoodMiddle
Panzer 0.10
[buildings.House$FurnitureTreeBanana]
Title TreeBanana
MeshLive 3do/Tree/Banana/live.sim
MeshDead
Body WoodMiddle
Panzer 0.10
[buildings.House$FurnitureTreeBanana2]
Title TreeBanana2
MeshLive 3do/Tree/Banana2/live.sim
MeshDead
Body WoodMiddle
Panzer 0.10
[buildings.House$FurnitureTreeHops]
Title TreeHops
MeshLive 3do/Tree/Hops/live.sim
MeshDead
Body WoodMiddle
Panzer 0.10
[buildings.House$FurnitureTreeBananas]
Title TreeBananas
MeshLive 3do/Tree/Bananas/live.sim
MeshDead
Body WoodMiddle
Panzer 0.10
[buildings.House$FurnitureTreeBamboo]
Title TreeBamboo
MeshLive 3do/Tree/Bamboo/live.sim
MeshDead
Body WoodMiddle
Panzer 0.50
[buildings.House$FurnitureTreeFlame_tree]
Title TreeFlame_tree
MeshLive 3do/Tree/Flame_tree/live.sim
MeshDead 3do/Buildings/Pacific/DeadTree1/dead.sim
Body WoodMiddle
Panzer 0.10
[buildings.House$FurnitureTreeFlame_tree2]
Title TreeFlame_tree2
MeshLive 3do/Tree/Flame_tree2/live.sim
MeshDead 3do/Buildings/Pacific/DeadTree1/dead.sim
Body WoodMiddle
Panzer 0.10
[buildings.House$FurnitureTreeYellow]
Title TreeYellow
MeshLive 3do/Tree/Yellow/live.sim
MeshDead 3do/Buildings/Pacific/DeadTree1/dead.sim
Body WoodMiddle
Panzer 0.10
[buildings.House$FurnitureTreeLine1]
Title RowOfTrees1
MeshLive 3do/Tree/Line_1/live.sim
MeshDead 3do/Tree/Line_2/live.sim
Body WoodMiddle
Panzer 1.0
[buildings.House$FurniturePalm1Ag1]
Title PalmA1group1
MeshLive 3do/flora/palms1/LiveAg1.sim
MeshDead 3do/flora/palms1/LiveAg1.sim
Body WoodMiddle
Panzer 0.8 //0.17
[buildings.House$FurniturePalm1Ag2]
Title PalmA1group2
MeshLive 3do/flora/palms1/LiveAg2.sim
MeshDead 3do/flora/palms1/LiveAg2.sim
Body WoodMiddle
Panzer 0.8 //0.17
[buildings.House$FurniturePalm1Bg1]
Title PalmB1group1
MeshLive 3do/flora/palms1/LiveBg1.sim
MeshDead 3do/flora/palms1/LiveBg1.sim
Body WoodMiddle
Panzer 0.6 //0.17
[buildings.House$FurniturePalm1Bg2]
Title PalmB1group2
MeshLive 3do/flora/palms1/LiveBg2.sim
MeshDead 3do/flora/palms1/LiveBg2.sim
Body WoodMiddle
Panzer 0.6 //0.17
[buildings.House$FurniturePalm1As1]
Title PalmA1single1
MeshLive 3do/flora/palms1/LiveAs1.sim
MeshDead 3do/flora/palms1/LiveAs1.sim
Body WoodMiddle
Panzer 0.6 //0.17
[buildings.House$FurniturePalm1As2]
Title PalmA1single2
MeshLive 3do/flora/palms1/LiveAs2.sim
MeshDead 3do/flora/palms1/LiveAs2.sim
Body WoodMiddle
Panzer 0.6
[buildings.House$FurniturePalm1Bs1]
Title PalmB1single1
MeshLive 3do/flora/palms1/LiveBs1.sim
MeshDead 3do/flora/palms1/LiveBs1.sim
Body WoodMiddle
Panzer 0.6 //0.17
[buildings.House$FurniturePalm1Bs2]
Title PalmB1single2
MeshLive 3do/flora/palms1/LiveBs2.sim
MeshDead 3do/flora/palms1/LiveBs2.sim
Body WoodMiddle
Panzer 0.6 //0.17
[buildings.House$FurniturePalm2Ag1]
Title PalmA2group1
MeshLive 3do/flora/palms2/LiveAg1.sim
MeshDead 3do/flora/palms1/LiveAg1.sim
Body WoodMiddle
Panzer 0.8 //0.17
[buildings.House$FurniturePalm2Ag2]
Title PalmA2group2
MeshLive 3do/flora/palms2/LiveAg2.sim
MeshDead 3do/flora/palms1/LiveAg2.sim
Body WoodMiddle
Panzer 0.8 //0.17
[buildings.House$FurniturePalm2As1]
Title PalmA2single1
MeshLive 3do/flora/palms2/LiveAs1.sim
MeshDead 3do/flora/palms1/LiveAs1.sim
Body WoodMiddle
Panzer 0.6 //0.17
[buildings.House$FurniturePalm2As2]
Title PalmA2single2
MeshLive 3do/flora/palms2/LiveAs2.sim
MeshDead 3do/flora/palms1/LiveAs2.sim
Body WoodMiddle
Panzer 0.6
[buildings.House$FurnitureTreeLine2]
Title New winter trees
MeshLive 3do/Tree/Line_2/live.sim
MeshDead 3do/Tree/Line_2/live.sim
Body WoodMiddle
Panzer 0.10
But I have no clue for this tarmac runway yet :???:
I miss this map till now, thanks
Hello (again). These are the objects missing which prevent me from creating/saving missions in your beautiful map:
Missing objects in your static.ini:
buildings.House$FurnitureTreeBroad2
buildings.House$FurnitureTreeYellow
buildings.House$Highway_Bridge_Long_End
buildings.Plate$TarmacRunway
buildings.House$FurnitureTreeHops
buildings.House$FurnitureTreeFlame_tree
buildings.House$FurnitureTreeLineW1
buildings.House$Highway_Bridge_Long_Mid
buildings.House$Highway_Bridge_Short_Mid
buildings.House$Rail_Bridge_Long_End
buildings.House$Rail_Bridge_Short_Mid
buildings.House$Rail_Bridge_Long_Mid
buildings.House$Highway_Bridge_Short_End
Any clues as to their original location is most welcome (no hurry)
Thanks,
OK, I should have followed the - expected - path: "read first, ask then" and I apologize; did my search and installed Fabianfred's trees textures and caldrail's tarmac plates, but I still have mysterious missing objects.
They are:
buildings.House$Highway_Bridge_Long_End
buildings.House$Highway_Bridge_Long_Mid
buildings.House$Highway_Bridge_Short_Mid
buildings.House$Rail_Bridge_Long_End
buildings.House$Rail_Bridge_Short_Mid
buildings.House$Rail_Bridge_Long_Mid
buildings.House$Highway_Bridge_Short_End
I know it requires detective skills but if these ring any bell, please let me know.
Thanks in advance,
Thanks for the map!
One note on historical accuracy - the Iskar Dam was bult some years after the war (during 1949-1954) so it should not be on the map