Mod Idea : Burning Napalm on the Ground
#1

I belive that we get some Korea Planes in the near or not so near future, so napalm becoms more importent in a Korea Szenario

At the moment, we just had a large fire ball on the ground an nothing other

Is it possible to create flames their that stay longer, so a area which is hit by napalm burns on fore some minutes ???
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#2

good request

but ive found fire causes lagg lagg causes argry player player cause computer through window

even if its just burns for 30 seconds or something
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#3

Maybe some of the modders can create a not so fps hungry fire for the ground
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#4

But napalm is already done with corsair. I've throwed it out one day.
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#5

read before posting

i found it to be good

Quote:At the moment, we just had a large fire ball on the ground an nothing other
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#6

also the inc bombs from the betty are stupid

the Il2 has also something like napalm

and what is the green gas from the il2 ? poison gas ?
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#7

Maybe he can make it ????


viewtopic.php?t=7080
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#8

all do able, and dont worry this is in the pipe for a later AC to fix things like that
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#9

Carnagexxx Wrote:Maybe he can make it ????


viewtopic.php?t=7080

If you or someone else could find how to asign new effects to aircrafts and objects it would be not so difficult, the problem is that many effect files in il2 are linked to each other and it causes that when you change one the other will change too, and these changes( in other files) are not allways as you whished Confusedhock: and you have to solve these problems which are not so easy and may cause other problems in other effects files. Confusedhock:
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#10

stuka_40 Wrote:
Carnagexxx Wrote:Maybe he can make it ????


viewtopic.php?t=7080

If you or someone else could find how to asign new effects to aircrafts and objects it would be not so difficult, the problem is that many effect files in il2 are linked to each other and it causes that when you change one the other will change too, and these changes( in other files) are not allways as you whished Confusedhock: and you have to solve these problems which are not so easy and may cause other problems in other effects files. Confusedhock:

That was a problem with my early mods. I renamed and repathed the files into new names, and now its independant from other works. Seriously guys. The Effects in this game are not hard at all to mod. Just get the SFS extractor. Find the .eff files and start looking at them. You will learn quickly.
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