High altitude flying
#1

ok, i know you've heard this Smile

so im doing a mission with high altitude bombing... my sqaud is going up there at over 300 km/h, but no matter what prop pitch, mixture, or power setting, i cant seem to match there climb rate. and if i start really high, i cant stay high, again i use prop pitch, engine power, and mixture settings, to no prevail, can anyone offer any help to me?

(i understand the site is under construction so it'll take a little while to answer, take ur time, its the weekend and im up til 12 Tongue )
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#2

Full power, full prop pitch, lower mixture. I have no problems up there. Ask your squadmates what settings do they have if you fall behind.
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#3

A key piece of information missing is 'What Plane are you flying?'
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#4

well, im in the 305thBG so we mostly fly the B-25, or the B-17, i do training with the AI so... i cant really ask them what settings :roll:

well thanks.

also the fighters i fly are FW-190, all varients, and BF-109 all varients, and the one i fly the most, the YP-80, or with mods, the F-80c
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#5

Well, one big problem is the AI will not automatically engage the Super Chargers.

As for the fighters, German planes in this game (except for the TA-152H), SUCK above 23,000 ft. and become practically useless above 25,000 ft.

HVY Group fly predominately US Bombers.
The settings we use for the B-17 are as follows:

16 x 500lb load
30% fuel
Prop Pitch 100%
90-95% Power on initial climb.
Superchargers 2 at 13,000ft
Mix 80% at 20,000ft.
Power 103% from 20,000 to 25,000ft.
Power 90% for cruise, Prop Pitch 96%
Drop speed will be about 280mph TAS, Angle 31deg, Alt 25,120ft.

Give that a shot and see how you do.
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#6

{HVY-E}Jinxx Wrote:Well, one big problem is the AI will not automatically engage the Super Chargers.

As for the fighters, German planes in this game (except for the TA-152H), SUCK above 23,000 ft. and become practically useless above 25,000 ft.

HVY Group fly predominately US Bombers.
The settings we use for the B-17 are as follows:

16 x 500lb load
30% fuel
Prop Pitch 100%
90-95% Power on initial climb.
Superchargers 2 at 13,000ft
Mix 80% at 20,000ft.
Power 103% from 20,000 to 25,000ft.
Power 90% for cruise, Prop Pitch 96%
Drop speed will be about 280mph TAS, Angle 30deg, Alt 25,120ft.

Give that a shot and see how you do.

I'm from Canada, i dont understand imperial.... do you know those measurements in metric?
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#7

The feet->Meters are roughly divided by 3. You should start using them in the game as almost all of the aviation world uses feet.
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#8

Sean2323 Wrote:
{HVY-E}Jinxx Wrote:Well, one big problem is the AI will not automatically engage the Super Chargers.

As for the fighters, German planes in this game (except for the TA-152H), SUCK above 23,000 ft. and become practically useless above 25,000 ft.

HVY Group fly predominately US Bombers.
The settings we use for the B-17 are as follows:

16 x 500lb load
30% fuel
Prop Pitch 100%
90-95% Power on initial climb.
Superchargers 2 at 13,000ft
Mix 80% at 20,000ft.
Power 103% from 20,000 to 25,000ft.
Power 90% for cruise, Prop Pitch 96%
Drop speed will be about 280mph TAS, Angle 30deg, Alt 25,120ft.

Give that a shot and see how you do.

I'm from Canada, i dont understand imperial.... do you know those measurements in metric?

wtf... aviation in canada is in Imperial.....
you wont ear anybody saying that they are flying at 6000m....
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#9

Unless I travel to Canada,then you will.
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#10

The whole aviation world uses feet and knots...
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#11

KG64_Cnopicilin Wrote:The whole aviation world uses feet and knots...

Not me. Big Grin
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#12

You can change the speed bar in game so you cycle though and get a rough idea.
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