18.01.2012, 15:18
Hello,
I'm working on a mod and there is point where I need a list of all "actor" object present in the current map. When I execute the code which lists those, the game freezes and I get this meesage in the console:
There are 140 objects in my mission. When there are less than that it works fine.
Do you know what that means so that I can identify the cause ? I have no problem
thanks
I'm working on a mod and there is point where I need a list of all "actor" object present in the current map. When I execute the code which lists those, the game freezes and I get this meesage in the console:
Quote:...
Time overflow (xxx): tickLen xxx
Time overflow (xxx): tickLen xxx
...
There are 140 objects in my mission. When there are less than that it works fine.
Do you know what that means so that I can identify the cause ? I have no problem
thanks