02.07.2008, 08:25
You can make a MOD, so that on maps, typically winter, for example Moscow or the Gulf of Finland, does not appear all trees, always snowy, and all rivers and lakes frozen.
In my country, do not occur as snowfall like in Finland or Russia, but in my humble opinion, the snowy trees remain a few days after the snowfall, after only the soil and maybe roofs retain snow.
In these photos can be seen, despite being snowed all, the trees, are not.
Regarding the frozen water, because we all know the history of Lake Ladoga, and its road ice, which saved Leningrad.
But I wonder if all the lakes and rivers of Russia and Finland, remain frozen so long.
Most of these photos are from Finland, Sweden and Russia, and they can see very snowy landscapes, but with liquid water, even small amounts of water.
I have a campaign Kurland (who is not the author) where the land is as I say, all snowy, but with green trees and rivers of liquid water.
Of course, after the first heavy snowfalls, everything will remain snowy, and perhaps the rivers frozen, but we can not make the ground evolve (in long campaigns) and become more green and water is liquid again? ?
Other suggestions would be that the snow was "soiled" in combat zones, and the roads appear darker, a mixture of mud and snow.
These are only suggestions, and I do not know if it will be very difficult to perform, or if you are in agreement,
Sincerely greetings
In my country, do not occur as snowfall like in Finland or Russia, but in my humble opinion, the snowy trees remain a few days after the snowfall, after only the soil and maybe roofs retain snow.
In these photos can be seen, despite being snowed all, the trees, are not.
Regarding the frozen water, because we all know the history of Lake Ladoga, and its road ice, which saved Leningrad.
But I wonder if all the lakes and rivers of Russia and Finland, remain frozen so long.
Most of these photos are from Finland, Sweden and Russia, and they can see very snowy landscapes, but with liquid water, even small amounts of water.
I have a campaign Kurland (who is not the author) where the land is as I say, all snowy, but with green trees and rivers of liquid water.
Of course, after the first heavy snowfalls, everything will remain snowy, and perhaps the rivers frozen, but we can not make the ground evolve (in long campaigns) and become more green and water is liquid again? ?
Other suggestions would be that the snow was "soiled" in combat zones, and the roads appear darker, a mixture of mud and snow.
These are only suggestions, and I do not know if it will be very difficult to perform, or if you are in agreement,
Sincerely greetings