Tutorial: remove shader1 trees from roads and railroads
#1

I may not see trees groing on a road. I have considered how to reduce this problem.

There is a structure or a sample in the road system. the roads have their firm place in a texture. I coloured it red. You can see it here:

[Image: tree001qa0.jpg]

Once you know how these streets are placed you can make a new layer in your grafic program and than you put in the roads as red lines (pixelsize 6 is working good)

You only have to put this layer into your tree texture (for example rom_fields_LowLand3.tree.tga. Make a mask and delete the white trees (make them black).


It is a little bit different to explain but it works very well. I will make some screenshots to make it more clear. :roll:
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#2

Yes! Smart idea Big Grin
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#3

yup, it makes sense .... thanks Big Grin

Z
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