awesome for FMB guys, great mod, well done 8)
Yippee sheep ! :twisted:
But seriously thank you very much "delvpier" . 8)
Wow. Very nicely done. I wonder if these could be modified to update our crappy pilot figures?
These will be great thing to hard code into future maps, even if the FMB options are limited.
Thank you for kind words.
About grouping 4-5 characters, I think it would be too heavy... each soldier is much more poly object than any house :roll: ... Already I had hesitations to make cavalry (1 soldier + 1 horse)
No, I think the best way now is to animate them for other positions and to get some more skinned uniforms as I said before... I'm not a good skinner so if someone talented wants to try...
Just tried a flyby of six. No slowdown noticed at all with a 8800gtx.
I've put around twenty together and don't seem to have problems, i have a 8800gt. My computer is above the average though....
delvpier, absolutely nice work! Thank you so much!
Sadly I don't see any Japan Infantry... :oops:
Regards,
Mangas.
Bangin job! Great improvement to IL2.
I would like to see the TGA files converted to 8 bit indexed as well.
The "Bright" or "Brighter" tool will do the trick.
1. It will reduce the file size to half.
2. I think the IL2 sim only displays 8 bit indexed. May improve the FPS if files are 8 bit. I think the rule applies to AC skins, objects (static & moving), land textures. No point having extra when IL2 wont display.
Thanks for the DL.
Great stuff ! three thumbs up ~S~
SteveK
Where can I find these once installed?
Are they objects in the FMB?