I think there is a number to put after the texture name on load.ini....but i'm not shure.
I'm interrested to by that problem if i find the link i tell you.
See Trees section on page 12 of the "Textures for beginners" part of "Map_building_for_beginners_V2" by kevinp. Very good explaination on how auto-trees work.
Find it here: viewtopic.php?t=14643
Hope this helps.....
... may be a useful tool for map makers ...
viewtopic.php?t=19796&highlight=lumberjack
include the word field in the file name.
Like Oblongo_glacier_field.tga.
Then The game thinks it would be a field texture with a seperated autogen trees file (the tree.tga), ehich isn
Thanks for the help, will give this a try.