Yeah, I'm very familiar with certificates AI mod. You'll see a lot of my posts on the threads that existed during it's development. I'm fairly certain it does not take this into account.
When you said 6 O'Clock have you ever thought about a rear view mirror on some fighters
Planemad
I've flown a T-6 Texan a few times. You can't see directly below or at your 6 o'clock low.
It's probably possible, (I mean, basically anything is possible with it) but would require recoding of almost all of the AI behavior. I experimented with it, but it's devilishly hard to make a change to the AI detection behavior without it affecting it throughout the whole fight.
By that I mean that if you made it so they can't see their low 6 when you bounce them, you'll also be invisible on their low 6 when you turn behind them in the middle of a fight, and they won't bother taking evasive, since it uses the same AI "situational awareness" model.
Very interesting. So, if I understand this correctly. If I got into an AI 'blind spot' during a dogfight it wouldn't maneuver to try and find me again it would just forget about me and stop fighting? If that's so then I can see the problem.
Yup, that's the problem I had.