15.08.2010, 11:40
I am starting to get back into doing a little work on my Army Group Centre map and decided to import an airfield, as a break from doing endless terrain creation.
So I brought up Kapteeni's Svir map in my FMB and selected a single airfield and followed the steps in Kevin P's textures tutorial (pages 30-34). So far so good.
I exited, copied over the new "airfield.static" into my mapmods map folder and brought my WiP map up in the FMB. This is where the sad part begins.
I clicked "load as... " and gasped in horror as the entire object population of the Svir map, including all 4 airfields dumped into a large forest in Belarus. Hey, wait a second! I was supposed to get ONE SINGLE AIRFIELD, that I could then move into place!
Anyone tell me what I am doing wrong?
So I brought up Kapteeni's Svir map in my FMB and selected a single airfield and followed the steps in Kevin P's textures tutorial (pages 30-34). So far so good.
I exited, copied over the new "airfield.static" into my mapmods map folder and brought my WiP map up in the FMB. This is where the sad part begins.
I clicked "load as... " and gasped in horror as the entire object population of the Svir map, including all 4 airfields dumped into a large forest in Belarus. Hey, wait a second! I was supposed to get ONE SINGLE AIRFIELD, that I could then move into place!
Anyone tell me what I am doing wrong?