possible or not?
#3

fabianfred Wrote:to change the ship sinking times to make them at least five times longer

and to have a delay start on the fire/smoke/light objects?

Bear in mind that the combat element of this sim is still part of a game. Would you be prepared for coop (or DF) missions to last five times as long? I don't think people would be too happy to sit around waiting for shipping kills to register.
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