07.11.2007, 13:28
fabianfred Wrote:to change the ship sinking times to make them at least five times longer
and to have a delay start on the fire/smoke/light objects?
Bear in mind that the combat element of this sim is still part of a game. Would you be prepared for coop (or DF) missions to last five times as long? I don't think people would be too happy to sit around waiting for shipping kills to register.