30.12.2007, 09:10
I tried with no hud log in conf.ini but not all the instruments are realistic enough for that, some of the hud_log lines are actually needed, that's why I find this mod interesting.
THANKS for the great idea and for the modded text!
Here's my own modification based on the modded version: it changes some details (e.g radiators closed is now R:0 and radiators open is R:10 (auto is R: A)
Some messages have been shortened using acronyms (eg L/G for landing gear) but some that could be kind of difficult to remember have been only "half shortened" (eg G/Pods for gunpods and Sel/Unsel. for selected and unselected).
Added lines for Askania gunsight
Most of the stiff that ROSOBORONEXPORTCORP had set to dots and other punctuation marks are now short forms or acronyms (a little bit less difficult to memorize), except for the boost/WEP where he had a ! and I switched it for ***
(for more details just read the list, it's pretty human readable. Hint: pick what you like from all the versions and up your own lines when you don't like any)
Just for fun, "Player: Wounded" has been replaced with "OUCH!" and "Player: Heavily Wounded" with "***OUCH !!!***.
Most of the no-message stuff like "power" and "weapon: out of ammo" have been left alone (no message). BTW I noticed that I tend to handle my engines and props much more realistically without the Power % on-screen messages.
Here it is:
MissionComplete
MissionFailed
BlueWon BLUE WON !
RedWon RED WON !
EnemyAircraftDestroyed
EnemyStaticAircraftDestroyed
EnemyTankDestroyed
EnemyCarDestroyed
EnemyArtilleryDestroyed
EnemyAAADestroyed
EnemyBridgeDestroyed
EnemyWagonDestroyed
EnemyShipDestroyed
FriendAircraftDestroyed
FriendStaticAircraftDestroyed
FriendTankDestroyed
FriendCarDestroyed
FriendArtilleryDestroyed
FriendAAADestroyed
FriendBridgeDestroyed
FriendWagonDestroyed
FriendShipDestroyed
PrimaryTargetComplete PC
SecondaryTargetComplete SC
SecretTargetComplete HC
PrimaryTargetFailed PF
SecondaryTargetFailed SF
Starting_Engine
EngineI1
EngineI0
EngineOverheat O/H
EngineRestored N
FailedEngine
EngineNoFuel
FailedCompressor
FailedEngineOnFire
EngineSelectAll Engine: All Engines Selected
EngineSelectNone Engine: All Engines Unselected
EngineSelectLeft Engine: Left Engine(s) Selected
EngineSelectRight Engine: Right Engine(s) Selected
EngineSelect1 E.#1: Sel.
EngineSelect1OFF E.#1: Unsel.
EngineSelect2 E.#2: Sel.
EngineSelect2OFF E.#2: Unsel.
EngineSelect3 E.#3: Sel.
EngineSelect3OFF E.#3: Unsel.
EngineSelect4 E.#4: Sel.
EngineSelect4OFF E.#4: Unsel.
EngineSelect5 E.#5: Sel.
EngineSelect5OFF E.#5: Unsel.
EngineSelect6 E.#6: Sel.
EngineSelect6OFF E.#6: Unsel.
EngineSelect7 E.#7: Sel.
EngineSelect7OFF E.#7: Unsel.
EngineSelect8 E.#8: Sel.
EngineSelect8OFF E.#8: Unsel.
EngineToggleAll Eng. Sel. Toggled
EngineToggleLeft Engine: Left Eng. Sel. Toggled
EngineToggleRight Engine: Right Eng. Sel. Toggled
ExtinguishersFired Extinguiser Fired
Power
BoostOn ***
BoostOff ***
BoostWep ***
PropAutoPitch Prop: Auto
PropPitch Prop: {0}%
EngineFeather0 Prop: U/Feath
EngineFeather1 Prop: Feath.
PropMix Mix: {0}%
MagnetoSetup0 Mag.: Off
MagnetoSetup1 Mag.: 1
MagnetoSetup2 Mag.: 2
MagnetoSetup3 Mag.: 1+2
RadiatorON R: Op.
RadiatorOFF R: A
Radiator11 R: Op.
Radiator01 R: A
Radiator00 R: C
FailedRadiator
Stall
Autopilot_On A/P: On
Autopilot_Off A/P: Off
GunnerAI_On Gunner AI: On
GunnerAI_Off Gunner AI: Off
TailwheelLockON T/W: Lock
TailwheelLockOFF T/W: U/Lock
Player_Killed You're dead
Pilot_Killed Pilot: Killed
Gunner_Killed Rear Gunner: Killed
OutOfAmmo
GearDown L/G: Down
GearUp L/G: Up
GearDamaged L/G: Damaged
FlapsRaised Flaps: 0
FlapsCombat Flaps: 1
FlapsTakeOff Flaps: 2
FlapsLanding Flaps: 3
GunPodsOn G/Pods: On
GunPodsOff G/Pods: Off
DivebrakeON A/B: On
DivebrakeOFF A/B: Off
FailedCannon
FailedMGun
FailedTurret
FailedTMGun
FailedTank
FailedTankOnFire
FailedTankExplodes
FailedHydro
FailedPneumo
FailedFlaps
FailedAmmoDetonates
PilotWounded
PilotWounded2
PlayerWounded
PlayerWounded2
GunnerWounded
GunnerWounded2
FailedBombsDetonate
FailedAroneAU
FailedVatorAU
FailedRudderAU
TimeSpeedDown2 T. 1/2
TimeSpeedDown4 T. 1/4
TimeSpeedUp2 T. 2x
TimeSpeedUp4 T. 4x
TimeSpeedUp8 T. 8x
TimeSpeedNormal T. =1
HDG. HDG
HDG.si
THANKS for the great idea and for the modded text!
Here's my own modification based on the modded version: it changes some details (e.g radiators closed is now R:0 and radiators open is R:10 (auto is R: A)
Some messages have been shortened using acronyms (eg L/G for landing gear) but some that could be kind of difficult to remember have been only "half shortened" (eg G/Pods for gunpods and Sel/Unsel. for selected and unselected).
Added lines for Askania gunsight
Most of the stiff that ROSOBORONEXPORTCORP had set to dots and other punctuation marks are now short forms or acronyms (a little bit less difficult to memorize), except for the boost/WEP where he had a ! and I switched it for ***
(for more details just read the list, it's pretty human readable. Hint: pick what you like from all the versions and up your own lines when you don't like any)
Just for fun, "Player: Wounded" has been replaced with "OUCH!" and "Player: Heavily Wounded" with "***OUCH !!!***.
Most of the no-message stuff like "power" and "weapon: out of ammo" have been left alone (no message). BTW I noticed that I tend to handle my engines and props much more realistically without the Power % on-screen messages.
Here it is:
MissionComplete
MissionFailed
BlueWon BLUE WON !
RedWon RED WON !
EnemyAircraftDestroyed
EnemyStaticAircraftDestroyed
EnemyTankDestroyed
EnemyCarDestroyed
EnemyArtilleryDestroyed
EnemyAAADestroyed
EnemyBridgeDestroyed
EnemyWagonDestroyed
EnemyShipDestroyed
FriendAircraftDestroyed
FriendStaticAircraftDestroyed
FriendTankDestroyed
FriendCarDestroyed
FriendArtilleryDestroyed
FriendAAADestroyed
FriendBridgeDestroyed
FriendWagonDestroyed
FriendShipDestroyed
PrimaryTargetComplete PC
SecondaryTargetComplete SC
SecretTargetComplete HC
PrimaryTargetFailed PF
SecondaryTargetFailed SF
Starting_Engine
EngineI1
EngineI0
EngineOverheat O/H
EngineRestored N
FailedEngine
EngineNoFuel
FailedCompressor
FailedEngineOnFire
EngineSelectAll Engine: All Engines Selected
EngineSelectNone Engine: All Engines Unselected
EngineSelectLeft Engine: Left Engine(s) Selected
EngineSelectRight Engine: Right Engine(s) Selected
EngineSelect1 E.#1: Sel.
EngineSelect1OFF E.#1: Unsel.
EngineSelect2 E.#2: Sel.
EngineSelect2OFF E.#2: Unsel.
EngineSelect3 E.#3: Sel.
EngineSelect3OFF E.#3: Unsel.
EngineSelect4 E.#4: Sel.
EngineSelect4OFF E.#4: Unsel.
EngineSelect5 E.#5: Sel.
EngineSelect5OFF E.#5: Unsel.
EngineSelect6 E.#6: Sel.
EngineSelect6OFF E.#6: Unsel.
EngineSelect7 E.#7: Sel.
EngineSelect7OFF E.#7: Unsel.
EngineSelect8 E.#8: Sel.
EngineSelect8OFF E.#8: Unsel.
EngineToggleAll Eng. Sel. Toggled
EngineToggleLeft Engine: Left Eng. Sel. Toggled
EngineToggleRight Engine: Right Eng. Sel. Toggled
ExtinguishersFired Extinguiser Fired
Power
BoostOn ***
BoostOff ***
BoostWep ***
PropAutoPitch Prop: Auto
PropPitch Prop: {0}%
EngineFeather0 Prop: U/Feath
EngineFeather1 Prop: Feath.
PropMix Mix: {0}%
MagnetoSetup0 Mag.: Off
MagnetoSetup1 Mag.: 1
MagnetoSetup2 Mag.: 2
MagnetoSetup3 Mag.: 1+2
RadiatorON R: Op.
RadiatorOFF R: A
Radiator11 R: Op.
Radiator01 R: A
Radiator00 R: C
FailedRadiator
Stall
Autopilot_On A/P: On
Autopilot_Off A/P: Off
GunnerAI_On Gunner AI: On
GunnerAI_Off Gunner AI: Off
TailwheelLockON T/W: Lock
TailwheelLockOFF T/W: U/Lock
Player_Killed You're dead
Pilot_Killed Pilot: Killed
Gunner_Killed Rear Gunner: Killed
OutOfAmmo
GearDown L/G: Down
GearUp L/G: Up
GearDamaged L/G: Damaged
FlapsRaised Flaps: 0
FlapsCombat Flaps: 1
FlapsTakeOff Flaps: 2
FlapsLanding Flaps: 3
GunPodsOn G/Pods: On
GunPodsOff G/Pods: Off
DivebrakeON A/B: On
DivebrakeOFF A/B: Off
FailedCannon
FailedMGun
FailedTurret
FailedTMGun
FailedTank
FailedTankOnFire
FailedTankExplodes
FailedHydro
FailedPneumo
FailedFlaps
FailedAmmoDetonates
PilotWounded
PilotWounded2
PlayerWounded
PlayerWounded2
GunnerWounded
GunnerWounded2
FailedBombsDetonate
FailedAroneAU
FailedVatorAU
FailedRudderAU
TimeSpeedDown2 T. 1/2
TimeSpeedDown4 T. 1/4
TimeSpeedUp2 T. 2x
TimeSpeedUp4 T. 4x
TimeSpeedUp8 T. 8x
TimeSpeedNormal T. =1
HDG. HDG
HDG.si