SoundMod 0.93 How to reverse spit machinegun to 0.92?
#7

vpmedia Wrote:I use Hardballs AC Viewer to identify the armaments name -> 4 x 0.30 cal Browning MG so you need to open "weapon.MGunBrowning303s.prs"

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in this case you need simply overwrite the 0.93 prs file with the old one(above) imho + put the samples there if they're missing
So the wav files haven't been changed between 0.92 and 0.93, and falco then doesn't need to overwrite the MG_59.wav and MG_59i.wav with the ones from 0.92?
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