So what about something useful from you? -Anti-Cheating MOD?
#65

RAF_OldBuzzard Wrote:Bear:

The Ark ROYAL killed CFS1?
RAF_Prune's (Roger Lowery) heavy bombers killed CFS1?
The NDB/ADF system killed CFS1?
CFO killed CFS1?
Multiswap Killed CFS1?
TG1 and TG2 killed CFS1?
You know as well as I do (even if you don't want to admit it here) that in truth, CFS1 was pretty pathetic WITHOUT the above (and other) 'mods'. CFS1 survived and was still going strong until well after CFS2 was released. CFS1 died because it was finally just too old, and technology had passed it by. No more, no less.

So you got booted for 'being too good'. Whoopie...that happened to a lot of us at one time or another. I got accused of cheating in IL2 some time back just because I shot down some little weenie that thought he was God's gift to combat sims. Turns out, said 'weenie' is very well known at the UbiZoo.

Like I said, I'd welcome some sort of 'Mod to the mod', but I'm not going to lose any sleep if it doesn't happen. REAL LOVERS of the game will manage to get by without it.

Of course not allthe mods killed cfs... but the rampant use of mods and accessability to the FM/DM/Weps files in particular by any Tom.Dick or Harry who could fgure it out did kill it.. absolutely.

Yes CFS1 was old... but online play in the Zone especially towards the end was tainted by the fact that you just never knew if the guy that beat you just was better, had better gear (the trim exploit in CFS1 was unreal..) or was using mods. I'll never forget the notorious Movegetouttheway... this guy would come into servers and just blast everyone in there out of the sky... and then leave... and there were others.. but he sticks out in my mind because he wqas so blatant with it... One of the reasons why I was able to leave CFS so readilly, dispite the fact that I had so many froends there, was that IL2 did not have the same problems.. at least not to the same extent.
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