Lousy Macchi gun sounds with 0.93
#12

lucky_luke Wrote:-what the i and the x at the end of some wav files stand for.
-how to tell wav files that play player's guns sounds from those who play other planes's sounds, and ground-based guns.
- What is the max [spl] value I can use
- why sometimes (actually often) the sample played in a media player sounds completely different from what it sounds like in game. this is expecially true for small machine guns sounding acceptable in a media player but nothing like a gun and more like a children doing fart noises when they are played in game.
- how to fix this problem, if possible
- i - it's internal, x - eXternal (part original il2 used "i" for defference between internal and external, i use X)
- check presets(some of them not unpacked from il2 sfs)
- don't know
- il2 don't like bass (low frequency)
- don't understand, which problem? If it about windows media player then you need additional sample-booster or use two channel sample(don't recommended) for normal sound in il2. And use normal sound editor - like sound forge or most simple but effective - goldwave for normal editing.
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