04.02.2008, 12:59
Yes, we need to do this testing right, and confirm the cause of the memory leak issues. I have seen many, many folks on the Ubi.zoo reformatting HDs, and reloading the sim, based on half-baked analysis and conjecture.
I also noticed that the collision errors in the log file existed before most of the static objects were added, so I do not think object overlap is the issue.
I also noticed that the collision errors in the log file existed before most of the static objects were added, so I do not think object overlap is the issue.