Default maps with memory leak
#23

It's not overlap, i added the objects in question well apart from each other. It's the objects. What map shows no errors? I should add a quay and see if it has an error then.

I have a quay-less midway, not sure if it's in the rules to post it generally.

The tree objects I have seen reference to as console errors also have no collision object in the sim file.

COuld it be that the game goes looking for a collision object for them and the fix is to add one?
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