Default maps with memory leak
#26

Quote:building overlapping isnt an issue, most campaign builders do that


That could be true. I did hear that it is more effecient to have the default map with the objects there vs adding them in.

Imbedded objects COULD be handled different then added objects. I want to start with a clean map with no errors. and go from there. There are maps with no errors that have no memory problems.

Few objects, few planes and short missions which most fly will have less of a problem. Take 20 people in a campaign and fly for 90 minutes and problems will happen on some maps and other maps there are no problem.

I am starting with the Midway map which was always a problem and tryin to figure it out.

I do not think it is the randomness of mission building because it consistently works or does not work with big missions on the default maps. Some have reported that default maps with no errors seem to play smooth consistently vs those that have errors to start with. Trying to figure out is it a coinsidense or fact.

So VPmedia any help would be appreciated.
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