Default maps with memory leak
#31

vpmedia Wrote:Sorry to say, but things arent that simple Smile

You need to take in account the:

- hardware (processor, vidcard, ram)
- software (windows version, service packs, drivers, hd fragmentation)
- graphical settings of the game
- the specific mission which was used to test

In my opinion with fast hardware (core2duo, geforce 8000 series card) you wont have any "memory leaks" at all, so we should rather use the term "optimizing for slower hardware" Smile

I hear what you are saying. I have a core2duo with vidcard 7950 and 4 megs of ram. Others in my squad have better machines and everybody is locking up. There are maps that definate and consistently perform well. I am trying to figure out why.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 2 Guest(s)