11.02.2008, 05:57
I am sucking Big Time :twisted: I cant load my maps to FMB. I have created a new folder G:\ohjelmat\Ubisoft\IL-2 Sturmovik 1946\Files\maps\Kt_test. I can even put some other modded maps, like Fly_zo Normandy and they are opening fine. When i put my Kt_test_map c and h tga to folder i get Load.ini error. Do i had to add some commands somewere else than all.ini ? Filelist maybe? I also have mods folder and there are some maps too. Should i use that insted? Cant find anything in tutorials section. Only this:
Quote:Extract one of the existing maps - like Online 9a into your maps folder and then change the foldername to something unique "RD_Test"
go to all.ini
add a line --
RD_Test RD_Test/load.ini
Now if you go into FMB you should see your new map RD_Test in the Load Map options.
Now you can change the files in your RD_Test folder
Your SRTM data will become map_h
You can use the same image to make map_c -- edit so that all land is white and all sea is black with graded shades at the coastline.
You need to get the map_c compiler tool from Fly_zo -- it comes with instructions
map_c scale is 1 pixel = 50m for 1:1 scale
Decide your scale and use map_c tools disect.bat to create your map_c
I have left out a step but that can come later.
Now whatever size your original map_c image was the other need to be 1/4 of that
So change your map_h image to be 1/4 map_c
Edit other image files to be same size as map_h
That's enough for now -- try and get so that you can load that in FMB
The textures will be odd but that can be sorted later.