War in Lapland 44-45!
#80

I dont get this. I patched my Il21946 to modfriedly 409 beta and something odd happened. I can edit every other modded maps and put ogjects and stuff and save them, but if i create new map to map folder and rename it i cant open any in FMB. i get always: Cant load 2d Maps, ed_m01.tga and
ed_m02.tga files are missing in load.ini and yet they are there. Here is load.ini for my Lapland:
[MAP]
ColorMap = map_c.tga
HeightMap = map_h.tga
SmallMap = map_M.tga
TypeMap = map_T.tga
FarMap = map_F.tga
ReflMap = map_R.tga

[LIGHT]
LandLight = LandLight.mat
CloudShadows = CloudShadows.mat

[MAP2D]
ed_m01.tga
ed_m02.tga

[WORLDPOS]
CAMOUFLAGE = SUMMER
MONTH=3
DECLIN = 50
PRESSURE = 745
TEMPERATURE = 15

[CUBE]
Down = Cube_bott.tga
East = Cube_right.tga
North = Cube_front.tga
South = Cube_back.tga
Up = Cube_top.tga
West = Cube_left.tga

[static]
actors.static
[text]
texts.txt

[WOOD]
Wood0 = forest/summer/Wood0.tga
Wood1 = forest/summer/Wood1.tga
Wood2 = forest/summer/Wood2.tga
Wood3 = forest/summer/Wood3.tga
Wood4 = forest/summer/Wood4.tga
WoodMask2 = forest/summer/ForestMask.tga
WoodMask3 = forest/summer/ForestMask2.tga
WoodMiniMasks = forest/summer/MiniMask.tga
SideWood = forest/summer/ForestSide.tga

[APPENDIX]
HighClouds = Clouds256.tga
HighCloudsNoise = CloudsNoise.tga
// CloudsMap = CloudMap4x4km.tga
Moon = Moon\Moon0000.tga
ShadeNoise = land/Noise.tga
WaterNoise = water/WaterNoise.tga
WaterNoiseAnimStart = Water/Animated/WaterNoise00.tga
ForestNoise= forest/summer/ListForestNoise.tga
BeachFoam = water/Foam.tga
BeachSurf = water/BeachSurf.tga
BeachLand = water/RiverLand.tga

Tree0 = Trees\AlteredBush8a.tga
TreeLightMask = Trees\LightM256.tga

[WATER]
Water = water/Water.tga

[ROADS]
Rail = land/summer/Rail
Road = land/summer/Road
Highway = land/summer/Highway

[FIELDS]
LowLand0 = land/summer/bottommount.tga,2
LowLand1 = land/summer/autumnFIELDS1.tga //land/summer/FIELDS2.tga
LowLand2 = land/summer/autumnFIELDS1.tga //land/summer/FIELDS2.tga
LowLand3 = land/summer/autumnFIELDS1.tga //land/summer/FIELDS2.tga
MidLand0 = land/summer/bottommount.tga,2
MidLand1 =
MidLand2 =
MidLand3 =
Mount0 = Italy_DF/land/summer/mount_top2.tga,2
Mount1 =
Mount2 =
Mount3 =
Country0 = land/summer/bigcountry.tga
Country1 = land/summer/countries.tga
Country2 = land/summer/Dcountry.tga
Country3 =
City0 = land/summer/DownCity.tga
City1 = land/summer/MidCity.tga
City2 = land/summer/CenterCity.tga
City3 = land/summer/factory.tga
AirField0= land/summer/bottommount.tga,2
AirField1=
AirField2=
AirField3=
Wood0 = forest/summer/forestGr.tga
Wood1 =
Wood2 = forest/summer/ForestFar.tga
Wood3 =
Water0 = water/water.tga
Water1 = water/water.tga
Water2 = water/CoastLine.tga
Water3 = water/Beach.tga

All the pictures+ other files are in IL-2 Sturmovik 1946\maps\Lapland_44-45 folder. FMB finds the string to my new map, but cant read load.ini correctly. Everything else works fine: sound mods, game runs perfectly. I can install new mods and so.
I tryed even make a test map by copying an other map and renamed it to Testi1 and same result. Cant load 2D Bla blaa thing.
Good thing is that i can edit other maps with Unlocked FMB :lol:
I send my Lapland test map files. I hope somebody can help me:


http://rapidshare.com/files/91724399/Lap....html[url]
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 7 Guest(s)