27.03.2008, 03:59
I am not using soundmod, just sfx. in any case i dont think it has the same amount of files. iirc sfx's goal was to do what soundmod was doing but using less resources, having more quality and everything being more organized. I'd quote the original post by wasy but apparently it's gone :?.
if you don't want to lose soundmod then don't install sfx! :lol: it does seem to work the same way however or at least i have sounds in all my planes
woot i found it:
Also from the same post:
if you don't want to lose soundmod then don't install sfx! :lol: it does seem to work the same way however or at least i have sounds in all my planes
woot i found it:
Quote: SG2_Wasy wrote
Quote: RGAF_JESTER wrote:
ok what does this mod actually do, i dont understand
This mod give more quality sound for merlin and db605, IN MY OPINION. Using most path some possibilites il2 engine like more accurate samples smoothing and more good dependence between rpm and samples frequency, also it will be use less memory than old soundmod version. You may download and compare this.
Also from the same post:
Quote: SG2_Wasy wrote:
I start work with clean list, with new knowledges to not repeat old bugs and mistakes, with some difference from old system.
[...]
Mod SFX not compatible with old soundmod... You may make it only manuality...
manual mixing soundmod and SFX (for new wrapper) [...]