Possible to change the 'speckled' debris when plane gets hit
#1

After seeing the many effects changed by some of the talented guys out there, I wondered if this was at all possible?

When you're following a plane and hit it with bullets or cannon, you see that grey/black speckled confetti, and when you get near it, you can see that it really is a very low quality piece of work, it looks horribly false and 'blocky'

Is it at all possible to change the debris field to add variable size to the debris, smoother and blurrier textures, as when the debris approached the plane it would be nice to make it appear out-of-focus, therefore blurrier?

In all just to make it look visually nicer?

Just saying what pops into my head, cheers, MP.
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