22.08.2008, 05:05
VSync limits the video card to rendering no more screens per second than the monitor refresh rate, this is the frame limit. Make sure you turn Vsync "on" and triple buffer "off". I know, everyone says to leave triple buffer on, but I find that with my LCD monitor and TrackIR that the triple buffer also induces image tearing while panning. By the way, I run Il2 in OpenGL, I've used a 6800 Ultra, 7950GT and now a 8800GT, all with the same results regarding Vsync and triple buffer.
I do see that you are running a very high screen resolution. You will need a lot of video processing power at that resolution and a slow card(s) will cause pauses, lag, and tearing.
I do see that you are running a very high screen resolution. You will need a lot of video processing power at that resolution and a slow card(s) will cause pauses, lag, and tearing.