How do you edit default map textures?
#2

For getting most of textures extract with SFS extractor all maps.sfs into some folder. After that you'll see in that folder a folder called _Tex navigate inside and see what you get.
For viewing and converting the textures to tga format which is readable by conventional image programs use Dr Jones tga converter

(The link is inoperative)

For some discussions maybe try a search for "tgb" and "bumph" and "tga" on this forum...
Maybe people which did skin the ground a bit could help too :?:
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