Using DGen as a Coop Generator
#1

Hi chaps.

My housemate and I are running LAN co-ops and enjoying them thoroughly, but we were hoping to do a campaign or two. Some of the user one's are great but due to vagarities in setup some of these missions tend to overtax my poor old system, or some just aren't as historically accurate as we'd like.

Mucking around with one of my offline DGen campaigns I realised the missions are all saved in the campaign folder and with manual editing could be copied and pasted over to a separate folder and with some light editing - VOLIA! - ready made co-op campaign for two!

However it means I have to play through as a single player first to gen the next mission, is there any way it could be modded so that we can play the missions with DGen generating as it goes?

And before anyone chimes in, I AM WELL AWARE of DCG and NGen, but I have tried both and really found them wanting in some crucial areas, whereas DGen brings up a nice balance of playability and realism for my taste.

So whats the verdict? Do-able or pie-in-the-sky?
:?:
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