Using DGen as a Coop Generator
#2

I believe you have to have DGen generate all the missions first, then you can assemble the missions in an online static campaign. But it does not mean you have to play them all offline first.

If you disable the difficulty option about "No Instant Success" (2nd sub menu of difficulty options) before launching the campaign, then after you start each mission, don't take off. Press escape soon after the mission starts, then end mission, and apply: you will immediately generate the next mission.

With that method, you can generate 10/20 missions with DGen in a few minutes, if you have a powerful PC; at most within 30 minutes you will have a campaign folder full of missions generated by DGen.exe

I would appreciate, in case you try my series of DGen campaigns French Wings, that if you do that for some Battle Of France missions (H-75 and Morane 406), you send me your resulting coop campaign pack.

As far as using DGen.exe as an online/coop mission generator, I don't think it is possible at this stage: maybe a C++ programmer could answer?


Cheers and Happy New Year,

Vince
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)