Using DGen as a Coop Generator
#3

Quote:by vtrelut:

If you disable the difficulty option about "No Instant Success" (2nd sub menu of difficulty options) before launching the campaign, then after you start each mission, don't take off. Press escape soon after the mission starts, then end mission, and apply: you will immediately generate the next mission.

Doh...!!

Thanks vtrelut, man I must be slow or something!

This is a great idea for quick campaign genning, but it would be great if you could incorporate the career tracking and roster elements using the DGen engine - you think a C++ programmer with interest is the only option eh? Bugger.


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