14.05.2009, 09:29
You should not bother using Hyperlobby if you are all on the LAN behind the router. If you host through HL, then you will have to deal with port forwarding. Also, if using HL, make sure the loopback IP you specify on the client machines points to the host's IP.
With Hyperlobby out of the picture, everybody can join through Multiplay using the private IP of the host, e.g. 192.168.etc.etc. and just use default port :21000 It's not necessary, in this case for everyone to run different port.
If it sometimes works, and sometimes not, it may be because the host has two IP addresses, and the game gets confused about which one to use. If you open a command window on the host machine, and enter ipconfig, does it return only one IP or more?
With Hyperlobby out of the picture, everybody can join through Multiplay using the private IP of the host, e.g. 192.168.etc.etc. and just use default port :21000 It's not necessary, in this case for everyone to run different port.
If it sometimes works, and sometimes not, it may be because the host has two IP addresses, and the game gets confused about which one to use. If you open a command window on the host machine, and enter ipconfig, does it return only one IP or more?