What makes a good dog fight map?
#6

I would agree with almost everything posted here...but i might add just one "over-all" factor that I always consider when choosing maps to "play-in". Does it feel real...despite the cool mountains and craggy beaches, and improved ground textures (targets, buildings and roads) I always look for "life"...art, craftsmanship...whatever you want to call it...I know it when I see it.
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