21.05.2009, 17:41
I think the "INTERNAL ERROR: Str2FloatClamp() error" has to do with this:
Seems like Buffy flak causes some kind of illegal access within the game!?
I furthermore also have a similar problem as the initial poster:
Had a look at the respective preset file (am using a SFX/Soundmod93 mix) and compared it with a few of the others that do not create such an error but could not find anything unusual that might explain this behaviour
Quote:[22:27:35] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Explodes/Air/Zenitka/USSR_85mm/flame.tga'
[22:27:37] SectFile load failed: null
[22:27:37] java.io.FileNotFoundException
[22:27:37] at com.maddox.rts.SFSInputStream.(SFSInputStream.java:65)
[22:27:37] at com.maddox.rts.SFSReader.(SFSReader.java:19)
[22:27:37] at com.maddox.rts.SectFile.loadFile(SectFile.java:157)
[22:27:37] at com.maddox.rts.SectFile.loadFile(SectFile.java:136)
[22:27:37] at com.maddox.rts.SectFile.(SectFile.java:108)
[22:27:37] at com.maddox.rts.SectFile.(SectFile.java:68)
[22:27:37] at com.maddox.sound.SoundPreset.(SoundPreset.java:49)
[22:27:37] at com.maddox.sound.SoundPreset.get(SoundPreset.java:65)
[22:27:37] at com.maddox.il2.engine.Pre.loading(Pre.java:92)
[22:27:37] at com.maddox.il2.engine.cmd.CmdPreload.exec(CmdPreload.java:37)
[22:27:37] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[22:27:37] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[22:27:37] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[22:27:37] at com.maddox.rts.cmd.CmdFile.exec(CmdFile.java:132)
[22:27:37] at com.maddox.rts.CmdEnv.exec(CmdEnv.java:655)
[22:27:37] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:408)
[22:27:37] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:352)
[22:27:37] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[22:27:37] at com.maddox.il2.game.Main.exec(Main.java:419)
[22:27:37] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Seems like Buffy flak causes some kind of illegal access within the game!?
I furthermore also have a similar problem as the initial poster:
Quote:[22:27:37] Cannot load sound preset motor.motor.Bristol_Mercury (java.lang.Exception: Invalid preset format)
[22:27:37] Regiment load failed: null
[22:27:37] java.io.FileNotFoundException
[22:27:37] at com.maddox.rts.SFSInputStream.(SFSInputStream.java:65)
[22:27:37] at com.maddox.il2.ai.Regiment.(Regiment.java:73)
[22:27:37] at com.maddox.il2.ai.Regiment.(Regiment.java:128)
[22:27:37] at com.maddox.il2.ai.Regiment.loadSection(Regiment.java:203)
[22:27:37] at com.maddox.il2.ai.Regiment.loadAll(Regiment.java:195)
[22:27:37] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:423)
[22:27:37] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:352)
[22:27:37] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
[22:27:37] at com.maddox.il2.game.Main.exec(Main.java:419)
[22:27:37] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Had a look at the respective preset file (am using a SFX/Soundmod93 mix) and compared it with a few of the others that do not create such an error but could not find anything unusual that might explain this behaviour