New slot A/C for additional historic loadouts?
#6

woop woop Wrote:there is one thing i don't understand: For a part i can understand why AAA is against weapon mods, but if those weapon mods are historical, then it's only better for the game, right??

As I understand it, the problem is that new loadouts require a change to Flight Model (FM) and possibly Damage Model (DM). That screws up the cheat-checking software for online game servers. That is, any change to FM or DM for stock planes - even one grounded in historical fact - also makes it possible for some jackass to completely alter FM or DM for the same plane, log into an online server and completely spoil the game for everyone else by flying an unrealistically tough and dangerous plane.

Since AAA was founded by, and is run by, people who largely fly online, and "onliners" represent most of the modding talent here, they set the rules. That means not only is it forbidden to change stock planes in any way without creating a new slot, it's also forbidden to discuss techniques of altering FM and DM, for fear that irresponsible people will make it impossible to create "good" mods, by creating "bad" mods solely intended to cheat. The administrators are fierce about enforcing this ban, so don't be surprised if this thread gets locked.

If one of the moderators happens to notice this post, I'd be interested reading an official explanation for the policy. I'm willing to abide by it as one of the ground rules for participation in this forum, but I'm one of those pesky people who wants to know why things are the way they are.
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