3D water in il-2
#6

KG64_cnopicilin Wrote:what should I enable from nVidia control panel? Is there something wrong in my conf.ini;
Code:
[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=1
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=1
Specular=1
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=1
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=4
Effects=2
ForceShaders1x=1

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
It should look like this
[Image: grab0001.jpg]
(my first screenshot to AAA)
But its all flat with perfect settings and hardware shaders.
Please help, my second thread about this....

Your settings are fine. If by 3d water you mean the wave tops (caps) then you need to change the weather in the game to something a little bit more severe. Your water looks great from what I can see.

Remember, this game is almost 15yrs old! They were just getting into the reflections on the water back then.

With your current settings, you should see reflections in the water, sun glare on the water, wave caps during weather conditions other than clear/sunny, and should see the waves lapping up on the beach.

Make sure you're using the new DLL's for Landgeom=3 as well.

Though I fly through the valley of death, I will fear no evil.....
For I am the meanest SOB in the valley!

[Image: JollySignature.jpg]
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