19.06.2009, 08:00
Yes, there is a seperate "skin" that has the rips, tears, bullet holes and such. They are called damage1o.tga damage2o.tga damage1p.tga and damage2p.tga. They are in the SFS files, stored in the same location as the skins, so in \3DO\Plane\[aircraft name].
If an area on the aircraft is hit, part of this "skin" becomes active and shows damage or becomes a hole.
If an area on the aircraft is hit, part of this "skin" becomes active and shows damage or becomes a hole.